Difference between revisions of "Category:Planar Nexus (Fire)"
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= Notable Mobs = | = Notable Mobs = | ||
− | * | + | * [[A cloud of sparks|A cloud of sparks, dense and deadly, fills the air.]] |
+ | * [[A servant of fire|(Sneak) Flickering and sparkling, a fire elemental stands amidst the flames.]] | ||
+ | * [[Some flickering flames|Flames roar high around here, dancing excitedly to the music of destruction.]] | ||
+ | * [[Some raging flames|Flames roar high around here, dancing angrily to the music of destruction.]] | ||
+ | * [[The primordial fire|(White Aura) A sea of flames stretches as far as vision reaches.]] | ||
= Other Notes = | = Other Notes = | ||
+ | |||
+ | * When a [[Some raging flames|raging flame]] is killed, a [[A cloud of sparks|cloud of sparks]] spawns in K3. | ||
+ | * When the last [[A servant of fire|servant of fire]] is killed, [[the Ember Lord]] spawns in the room. | ||
+ | * When the last [[Some flickering flames|flickering flame]] is killed, [[The primordial fire]] spawns in K3. | ||
+ | * Mobs (except for the dragon) seems to be unable to move in or out of J2, rendering it semi-safe. | ||
[[Category:Planar Nexus]] | [[Category:Planar Nexus]] |
Latest revision as of 02:07, 7 August 2021
to Swamp | to Ice | to Tunnels | to Earth | to Water | ||
to Hopes | Fire | Desert | Hills | Branches | Air | to Water |
to Frenzy | Storm | Shadows | Battle | Rocks | Hopes | to Fire |
to Earth | Light | Silence | Despair | Death | Frenzy | to Storm |
to Air | Water | Swamp | Ice | Tunnels | Earth | to Light |
to Air | to Fire | to Desert | to Hills | to Branches |
Notable Mobs
- A cloud of sparks, dense and deadly, fills the air.
- (Sneak) Flickering and sparkling, a fire elemental stands amidst the flames.
- Flames roar high around here, dancing excitedly to the music of destruction.
- Flames roar high around here, dancing angrily to the music of destruction.
- (White Aura) A sea of flames stretches as far as vision reaches.
Other Notes
- When a raging flame is killed, a cloud of sparks spawns in K3.
- When the last servant of fire is killed, the Ember Lord spawns in the room.
- When the last flickering flame is killed, The primordial fire spawns in K3.
- Mobs (except for the dragon) seems to be unable to move in or out of J2, rendering it semi-safe.
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