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User talk:Halari: Difference between revisions

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** Much bigger issue is the fact that you can remove both claws and equip your normal weapons and maintain the 20 HR / 20 DR from shred.  
** Much bigger issue is the fact that you can remove both claws and equip your normal weapons and maintain the 20 HR / 20 DR from shred.  


* Rippers need mprog for sphynx gates into Eragora.
* Rippers need mprog for sphynx gates into and out of Eragora.


* Love the options for tear. Perhaps some more variety for essences for undead type? Unfortunately a LOT of mobs are ghost/undead in EHA, so this limits tear.  Different colored essences provide similar boons to the various organs?
* Love the options for tear. Perhaps some more variety for essences for undead type? Unfortunately a LOT of mobs are ghost/undead in EHA, so this limits tear.  Different colored essences provide similar boons to the various organs?

Revision as of 19:53, 19 May 2020

Ripper Punch List:

  • Claw Weapons can be removed via remove curse, then enchanted, sharpened, etc. Can't re-offhand the offhand because of balance/poise, so not a huge problem, but you could sharpen your mainhand.
    • Much bigger issue is the fact that you can remove both claws and equip your normal weapons and maintain the 20 HR / 20 DR from shred.
  • Rippers need mprog for sphynx gates into and out of Eragora.
  • Love the options for tear. Perhaps some more variety for essences for undead type? Unfortunately a LOT of mobs are ghost/undead in EHA, so this limits tear. Different colored essences provide similar boons to the various organs?