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However, any weapon that accepts [[Rune]]s will accept them in one of ten ways.  Which set of runes any weapon accepts is randomly determined when the item pops.  So, to determine what [[Rune]]s will have a desired affect on any given weapon, first delve the item a couple times to see which set of runes you're dealing with.  Once you figure out which one of the ten sets of [[Rune]]s this weapon is accepting, you can safely [[Rune]] the item without fear of accidentally applying the wrong [[Rune]].
However, any weapon that accepts [[Rune]]s will accept them in one of ten ways.  Which set of runes any weapon accepts is randomly determined when the item pops.  So, to determine what [[Rune]]s will have a desired affect on any given weapon, first delve the item a couple times to see which set of runes you're dealing with.  Once you figure out which one of the ten sets of [[Rune]]s this weapon is accepting, you can safely [[Rune]] the item without fear of accidentally applying the wrong [[Rune]].
NB: The reason you delve twice is twofold; firstly, delve is not 100% accurate so it is helpful to be more certain. Secondly, if you get a result of 'runeword will have no affect' then you will need to delve again because each runeword does nothing in two sets. (example; if delve tells you 'yal' does nothing, your weapon might be in set 1 or 7)




Rune Chart
Rune Chart
          Rune: |  1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10 |
            Set: |  1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10 |
  ----------------+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
  ----------------+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
         Weakness | zor | era | boh | vi  | chy | to  | ka  | rin | yal | nol |
         Weakness | zor | era | boh | vi  | chy | to  | ka  | rin | yal | nol |
Line 18: Line 20:
             None | yal | nol | rin | era | to  | zor | chy | vi  | ka  | boh |
             None | yal | nol | rin | era | to  | zor | chy | vi  | ka  | boh |


Rune Set One
  Ka  - Rune of Vanquishing
  Yal - Rune of Confusion
  Vi  - Rune of Weakness
  Rin - Nothing
  Boh - Rune of Striking
  Chy - Rune of Battle
  Era - Nothing
  To  - Rune of Invulnerability
  Nol - Rune of Defense
  Zor - Rune of Sickliness
Rune Set Two
  Ka  - Rune of Sickliness
  Yal - Rune of Invulnerability
  Vi  - Rune of Defense
  Rin - Nothing
  Boh - Rune of Weakness
  Chy - Rune of Confusion
  Era - Rune of Striking
  To  - Rune of Vanquishing
  Nol - Nothing
  Zor - Rune of Battle
Rune Set Three
  Ka  - Rune of Invulnerability
  Yal - Rune of Battle
  Vi  - Rune of Striking
  Rin - Rune of Defense
  Boh - Nothing
  Chy - Rune of Sickliness
  Era - Nothing
  To  - Rune of Confusion
  Nol - Rune of Weakness
  Zor - Rune of Vanquishing
Rune Set Four
  Ka  - Rune of Confusion
  Yal - Rune of Sickliness
  Vi  - Nothing
  Rin - Rune of Weakness
  Boh - Nothing
  Chy - Rune of Vanquishing
  Era - Rune of Defense
  To  - Rune of Battle
  Nol - Rune of Striking
  Zor - Rune of Invulnerability
Rune Set Five
  Ka  - Rune of Defense
  Yal - Rune of Striking
  Vi  - Rune of Vanquishing
  Rin - Rune of Battle
  Boh - Rune of Invulnerability
  Chy - Nothing
  Era - Rune of Confusion
  To  - Rune of Weakness
  Nol - Rune of Sickliness
  Zor - Nothing
Rune Set Six
  Ka  - Rune of Battle
  Yal - Rune of Vanquishing
  Vi  - Nothing
  Rin - Rune of Striking
  Boh - Rune of Defense
  Chy - Rune of Invulnerability
  Era - Rune of Weakness
  To  - Rune of Sickliness
  Nol - Nothing
  Zor - Rune of Confusion
Rune Set Seven
  Ka  - Nothing
  Yal - Rune of Defense
  Vi  - Rune of Battle
  Rin - Rune of Invulnerability
  Boh - Rune of Sickliness
  Chy - Rune of Weakness
  Era - Rune of Vanquishing
  To  - Nothing
  Nol - Rune of Confusion
  Zor - Rune of Striking
Rune Set Eight
  Ka  - Rune of Striking
  Yal - Nothing
  Vi  - Rune of Confusion
  Rin - Rune of Vanquishing
  Boh - Rune of Battle
  Chy - Rune of Defense
  Era - Rune of Sickliness
  To  - Nothing
  Nol - Rune of Invulnerability
  Zor - Rune of Weakness
Rune Set Nine
  Ka  - Nothing
  Yal - Rune of Weakness
  Vi  - Rune of Sickliness
  Rin - Rune of Confusion
  Boh - Rune of Vanquishing
  Chy - Rune of Striking
  Era - Rune of Invulnerability
  To  - Rune of Defense
  Nol - Rune of Battle
  Zor - Nothing
Rune Set Ten
  Ka  - Rune of Weakness
  Yal - Nothing
  Vi  - Rune of Invulnerability
  Rin - Rune of Sickliness
  Boh - Rune of Confusion
  Chy - Nothing
  Era - Rune of Battle
  To  - Rune of Striking
  Nol - Rune of Vanquishing
  Zor - Rune of Defense


[[Category: Spoilers]]
[[Category: Spoilers]]

Revision as of 06:34, 4 August 2006

Different weapons accept the same Runes differently. Even two different copies of the same item might react to Runes differently.

However, any weapon that accepts Runes will accept them in one of ten ways. Which set of runes any weapon accepts is randomly determined when the item pops. So, to determine what Runes will have a desired affect on any given weapon, first delve the item a couple times to see which set of runes you're dealing with. Once you figure out which one of the ten sets of Runes this weapon is accepting, you can safely Rune the item without fear of accidentally applying the wrong Rune.

NB: The reason you delve twice is twofold; firstly, delve is not 100% accurate so it is helpful to be more certain. Secondly, if you get a result of 'runeword will have no affect' then you will need to delve again because each runeword does nothing in two sets. (example; if delve tells you 'yal' does nothing, your weapon might be in set 1 or 7)


Rune Chart

           Set: |  1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10 |
----------------+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
       Weakness | zor | era | boh | vi  | chy | to  | ka  | rin | yal | nol |
     Sickliness | era | to  | ka  | zor | boh | nol | rin | yal | vi  | chy |
      Confusion | vi  | zor | chy | yal | nol | era | boh | ka  | rin | to  |
    Vanquishing | rin | yal | to  | ka  | era | vi  | nol | chy | boh | zor |
       Striking | ka  | rin | era | boh | zor | yal | to  | nol | chy | vi  |
         Battle | boh | ka  | zor | chy | vi  | rin | era | to  | nol | yal |
        Defense | chy | boh | vi  | nol | yal | ka  | zor | era | to  | rin |
Invulnerability | nol | chy | yal | to  | rin | boh | vi  | zor | era | ka  |
           None | to  | vi  | nol | rin | ka  | chy | yal | boh | zor | era |
           None | yal | nol | rin | era | to  | zor | chy | vi  | ka  | boh |