Damage Types
Resistance & Susceptibility Descriptors: insignificantly partially quite outstandingly faintly kind of substantially extraordinarily hardly somewhat very completely barely moderately exceedingly scarcely reasonably exceptionally slightly rather extremely
The following damage types are relatively common in our realm:
air chopping fire pure divine
biological cold mental slicing
blasting cursed piercing water
blunt earth poison whipping
caustic electric pure arcane
These damage types may occasionally be encountered, but they are more rare: leeching pressure stasis mind control sonic
These types are hardly (if ever) used. At some point in the future some of them may be repurposed for some new type of damage. antimagic natural portal falling polymorph radiant