Difference between revisions of "Banner Of The Lone Wolf"

From AvatarWiki
Jump to navigation Jump to search
m
m
 
Line 12: Line 12:
 
| Comments = While this cannot be enchanted or runed, and so a well-enchanted Doom is better, this is a very useful temporary substitute while you pass the hours blowing up Doom Shards. <br>
 
| Comments = While this cannot be enchanted or runed, and so a well-enchanted Doom is better, this is a very useful temporary substitute while you pass the hours blowing up Doom Shards. <br>
 
<br>
 
<br>
Unlike a well-enchanted anything, this item is neither anti-evil, anti-neutral, nor anti-good, and so perfect for those who switch alignment, or want a set of gear they can use on evil or good alts.
+
Unlike a well-enchanted anything, this item is neither anti-evil, anti-neutral, nor anti-good, and so perfect for those who switch alignment, or want a set of gear they can use on both evil and good alts.
 
| AreaName = Deepways
 
| AreaName = Deepways
 
| MobName = [[Tribe Of Outcaste Half-Orcs]]
 
| MobName = [[Tribe Of Outcaste Half-Orcs]]

Latest revision as of 23:06, 19 March 2012

The head of the grey wolf facing forward on a field of purple is the sign of the Lone Wolf, a tribe of half orcs who are determined to overcome the prejudice of their mixed race and make lives of their own unburdened by their blood. A bold endeavour.

Modifies damage roll by 8 continuous
Modifies hit roll by 8 continuous

Keyword(s): banner pole.
Level(s): 51.
Type: Treasure.
Slot(s): <held>.
Quality: 20 hps.
Weight: 15 lbs.
Flag(s): none.

Comments

While this cannot be enchanted or runed, and so a well-enchanted Doom is better, this is a very useful temporary substitute while you pass the hours blowing up Doom Shards.

Unlike a well-enchanted anything, this item is neither anti-evil, anti-neutral, nor anti-good, and so perfect for those who switch alignment, or want a set of gear they can use on both evil and good alts.

Directions

Area: Deepways (Map).
Mob(s): Tribe Of Outcaste Half-Orcs

See individual mob pages linked above for more information.


Portaling point suggested: Leper, 2w, then track. See Mobs In Deepways for spawning order..