Difference between revisions of "Category talk:Abishai's Pass"

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Gear picked up on the 5/15/07 run: (storing it here at the moment till I/someone gets around to making pages)
 
  
You get a harpy bow from corpse of an apex harpy.
 
Object 'harpy bow crude bones' type bow, extra flags none.
 
Weight 9, value 1690, level 52.
 
Object Quality (50 / 50 hps)
 
Damage is 26 to 74 (average 50).
 
Draw strength is 16.
 
  Modifies hit roll by 10 continuous.
 
You look at a harpy bow in your inventory... <br>
 
You see a crude bow made of broken bones. <br>
 
This item seems to be bow. <br>
 
It weighs approximately 9 lbs. <br>
 
This item appears meant to be wielded as a weapon. <br>
 
It is a long bow, and it does between 26 and 74 points of damage. <br>
 
Draw strength is 16. <br>
 
 
 
You get stone plates from corpse of a stonewolf.
 
Object 'stone plates' type armor, extra flags none.
 
Weight 20, value 1296, level 51.
 
Object Quality (200 / 200 hps)
 
Armor class is 10.
 
  Modifies armor class by -20 continuous.
 
You look at stone plates in your inventory... <br>
 
You see a small pile of oddly furry stone plates. <br>
 
This item seems to be armor. <br>
 
It weighs approximately 20 lbs. <br>
 
This item appears meant to be used as a shield. <br>
 
Its armor class is 10. <br>
 
 
 
You get jagged stone jaws from corpse of a stonewolf. (same stonewolf)
 
Object 'stone jaws jagged' type weapon, extra flags evil.
 
Weight 20, value 1404, level 50.
 
Object Quality (100 / 100 hps)
 
Damage is 15 to 45 (average 30).
 
Edge condition is like new.
 
  Modifies dexterity by 3 continuous.
 
  Modifies strength by 3 continuous.
 
 
 
corpse of an apex harpy:
 
Object 'corpse npccorpse' type npc corpse, extra flags none.
 
Weight 100, value 9, level 73.
 
Object Quality (1 / 1 hps)
 

Latest revision as of 09:55, 16 May 2007