Difference between revisions of "Damage Types"

From AvatarWiki
Jump to navigation Jump to search
(Created page with "Resistance & Susceptibility Descriptors: insignificantly partially quite outstandingly faintly kind of substantially extraordina...")
 
Line 1: Line 1:
Resistance & Susceptibility Descriptors:
+
'''Resistance & Susceptibility Descriptors''':
 
insignificantly    partially      quite              outstandingly
 
insignificantly    partially      quite              outstandingly
 
faintly            kind of        substantially      extraordinarily
 
faintly            kind of        substantially      extraordinarily
Line 8: Line 8:
  
  
The following damage types are relatively common in our realm:
+
'''The following damage types are relatively common in our realm''':
 
air            chopping        fire            pure divine
 
air            chopping        fire            pure divine
 
biological      cold            mental          slicing
 
biological      cold            mental          slicing
Line 15: Line 15:
 
caustic        electric        pure arcane
 
caustic        electric        pure arcane
  
These damage types may occasionally be encountered, but they are more rare:
+
'''These damage types may occasionally be encountered, but they are more rare''':
 
leeching        pressure        stasis
 
leeching        pressure        stasis
 
mind control    sonic
 
mind control    sonic
  
These types are hardly (if ever) used.  At some point in the future some
+
'''These types are hardly (if ever) used'''.  At some point in the future some
 
of them may be repurposed for some new type of damage.
 
of them may be repurposed for some new type of damage.
 
antimagic      natural        portal
 
antimagic      natural        portal
 
falling        polymorph      radiant
 
falling        polymorph      radiant

Revision as of 12:45, 27 October 2012

Resistance & Susceptibility Descriptors: insignificantly partially quite outstandingly faintly kind of substantially extraordinarily hardly somewhat very completely barely moderately exceedingly scarcely reasonably exceptionally slightly rather extremely


The following damage types are relatively common in our realm: air chopping fire pure divine biological cold mental slicing blasting cursed piercing water blunt earth poison whipping caustic electric pure arcane

These damage types may occasionally be encountered, but they are more rare: leeching pressure stasis mind control sonic

These types are hardly (if ever) used. At some point in the future some of them may be repurposed for some new type of damage. antimagic natural portal falling polymorph radiant