Difference between revisions of "Guardian"

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'''[[Alignment |Alignment]]:''' apathetic.<br>
 
'''[[Alignment |Alignment]]:''' apathetic.<br>
 
'''[[:Category: Mob Types |Flags]]:''' [[Spellcasting Mobs |mage]], [[Spellcasting Mobs |cleric]], [[Sentinel Mobs |steadfast]], <br>
 
'''[[:Category: Mob Types |Flags]]:''' [[Spellcasting Mobs |mage]], [[Spellcasting Mobs |cleric]], [[Sentinel Mobs |steadfast]], <br>
'''Affects:''' [[Detect Hidden |detect hidden]], [[Detect Invis |detect invis]].<br>
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'''Affects:''' [[Detect Hidden |detect hidden]], [[Detect Invis |detect invis]], [[Sanctuary |sanctuary]].<br>
  
 
From stone gargoyle, nnnwwuwsed.
 
From stone gargoyle, nnnwwuwsed.
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[[category: Mobs In Borley Manor]]
 
[[category: Mobs In Borley Manor]]
[[category: Incomplete]]
 

Latest revision as of 19:54, 4 October 2014

This creature looks like a yeti or abominable snowman; eight feet of fur and muscle. It doesn't move to attack right away...in fact, it shows no sign of noticing you at all. It simply stands, arms crossed over its chest, blocking the path to the door. Maybe there's some way to get around it.

Keywords: Guardian.
Level: 95.
Alignment: apathetic.
Flags: mage, cleric, steadfast,
Affects: detect hidden, detect invis, sanctuary.

From stone gargoyle, nnnwwuwsed.

Guardian is a cleric (div, harm) and a mage (maelstrom/disintegrate, faerie fire, blindness).