Difference between revisions of "Practice Points"

From AvatarWiki
Jump to navigation Jump to search
m (Arc/Fus is 90%)
m (fix links)
Line 7: Line 7:
 
!Class!!Classification!!Prime Stat!!% to Adept at Lowmort
 
!Class!!Classification!!Prime Stat!!% to Adept at Lowmort
 
|-
 
|-
|[[Cleric]]/[[Druid]]||Caster(defensive)||[[WIS]]||95%
+
|[[:Category:Clerics|Clerics]]/[[:Category:Druids|Druids]]||Caster(defensive)||[[Wisdom]]||95%
 
|-
 
|-
|[[Mage]]/[[Wizard]]||Caster(offensive)||[[INT]]||95%
+
|[[:Category:Mages|Mages]]/[[:Category:Wizards|Wizards]]||Caster(offensive)||[[Intelligence]]||95%
 
|-
 
|-
|[[Monk]]/[[Shadowfist]]||Tank||[[DEX]]||90%
+
|[[:Category:Monks|Monks]]/[[:Category:Shadowfists|Shadowfists]]||Tank||[[Dexterity]]||90%
 
|-
 
|-
|[[Psionicist]]/[[Mindbender]]||Caster(offensive)||[[INT]]||95%
+
|[[:Category:Psionicists|Psionicists]]/[[:Category:Mindbenders|Mindbenders]]||Caster(offensive)||[[Intelligence]]||95%
 
|-
 
|-
|[[Rogue]]/[[BCI]]||Tank||[[DEX]]||90%
+
|[[:Category:Rogues|Rogues]]/[[:Category:Black Circle Initiates|BCI]]||Tank||[[Dexterity]]||90%
 
|-
 
|-
|[[Warrior]]/[[Bodyguard]]||Tank/Hitter||[[STR]]||85%
+
|[[:Category:Warriors|Warriors]]/[[:Category:Bodyguards|Bodyguards]]||Tank/Hitter||[[Strength]]||85%
 
|-
 
|-
|[[Archer]]/[[Fus]]||Hitter||[[DEX]]||90%
+
|[[:Category:Archers|Archers]]/[[:Category:Fusiliers|Fusiliers]]||Hitter||[[Dexterity]]||90%
 
|}
 
|}
  

Revision as of 18:32, 20 December 2006

The higher your intelligence, the more you will learn at each practice session. The higher your wisdom, the more practice sessions you will have each time you gain a level. Unused sessions are saved until you do use them.

Class Table (To Adept)
Class Classification Prime Stat % to Adept at Lowmort
Clerics/Druids Caster(defensive) Wisdom 95%
Mages/Wizards Caster(offensive) Intelligence 95%
Monks/Shadowfists Tank Dexterity 90%
Psionicists/Mindbenders Caster(offensive) Intelligence 95%
Rogues/BCI Tank Dexterity 90%
Warriors/Bodyguards Tank/Hitter Strength 85%
Archers/Fusiliers Hitter Dexterity 90%

Note: Prime stats can be increased to 4 above max trainable with gear (other stats only 3 above max trainable). Also note that once you reach hero, you'll need 95% to be adept at a skill or spell, no matter what your class... so you might want to save a few pracs :-)