Difference between revisions of "Talk:Main Page"

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It seems to be a lot of hassle to have a seperate page for an area and gear in an area.  I highly suggest these get combined to say on category clutter and help ease of navigation. (You'll simply list the gear in an area IN the area page itself)
 
 
-PirateHero (re-edited to bring to top of list)
 
 
Seperate pages for everything.  Categorizing will automatically create pages that have the list.  Although I agree with your point about the summaries being easier than having to click on each link, I wouldn't find it unacceptable if both exisited.  I know that for low mort this might seem like over kill but in the lord game I think most people would agree that having a seperate page for each is important. 
 
 
Also don't worry so much about formating, I'm glad you like the way you're doing it, some people (perhaps even me) may change it, and that's okay too.
 
 
--[[User:Mel|Mel]] 10:38, 26 Apr 2005 (EDT)
 
 
----
 
 
== Guilds ==
 
 
It might be nice for somebody to put in directions to all the guilds, and by guilds I mean trainers.
 
 
--[[User:Mel|Mel]] 22:02, 30 Apr 2005 (EDT)
 
 
Well i would do it but i dont know how to create a new page, i know how to edit but not create pages.
 
-Elfangwor
 
 
This is a little trickier than it should be.  The easiest way to create a page which doesn't exist yet is to create a link to it on some previously existing page.  Then when you follow the link you'll be brought to a page where you can edit this new, nonexistant page.
 
-[[User:Waite|Waite]]
 
 
So how about instead i find these and post them and someone makes the page for me eh?
 
<br><br>
 
Archer      |  arc        Aelmon  5s, 3e, 2n, up, n, w <br>
 
Cleric      |  cle        Aelmon  4w, 3n, 3w<br>
 
Mage        |  mag        Aelmon  8s, 2w, 4n, open west, w, open north, n, 2u  (requires see magic)<br>
 
Warrior    |  war        Aelmon  6e, n, 2e, 4n, 3w<br>
 
<br><br>
 
thats what i know from memory (yes i tested), im working on the rest.
 
 
-Elfangwor (hates making links)<br>
 
<br>
 
 
Rogue      ael - 7n, 2e, 3s, e, pull hook, s (wirey man very aggie to non-rogues and only rog and asn can see the hook :P )<br>
 
Assassin    ael - 7n, 2e, 3s, e, pull hook, s, op d, d (again wirey man very aggie)<br>
 
Berserker  ael - 6e, n<br>
 
Monk        ael - 14n, w, 3n, w, n, op e, e, 2n, 2w, 3s, op s, s (monks are very aggie to all non-monks)<br>
 
Paladin    ael - 8e, 3n, op w, 2w<br>
 
Priest      ael - 2w, op n, n, 2u, 2e, s, op w, 2w<br>
 
Psionicist  ael - 8s, 2w, 3n, op n, n, op w, w op w, w<br>
 
Sorcerer    ael - 9w, 4s, op e, e<br>
 
Wizard      ael - 6w, s<br>
 
<br>
 
-Zammzt (most shouldn't be aggie but no promises so if your not the class and going to the guild be carefull)<br>
 
 
Started to set up the page... [[:Category:Trainers]] I would hope to have the actual mobs that teach listed on that page, with the path-info on the page of the mobile (to make the info on the Trainer-page less long and specific).
 
 
--[[User:Pico|pico]] 15:32, 9 May 2005 (EDT)
 
 
 
== Creating new pages ==
 
== Creating new pages ==
  
Line 71: Line 19:
 
Well contacting Waite or I is a perfectly reasonable idea, but don't worry so much about what you think is right and what you think is wrong.  This is a Wiki, the very idea is that everybody participates, and if somebody thinks something should be moved, they move it.  I think you chose the perfect location for the page, and I think it's great. --[[User:Mel|Mel]] 17:51, 5 May 2005 (EDT)
 
Well contacting Waite or I is a perfectly reasonable idea, but don't worry so much about what you think is right and what you think is wrong.  This is a Wiki, the very idea is that everybody participates, and if somebody thinks something should be moved, they move it.  I think you chose the perfect location for the page, and I think it's great. --[[User:Mel|Mel]] 17:51, 5 May 2005 (EDT)
  
== Area name typo - moving /merging ==
+
If you really want to contact a user of this wiki, just edit their talk page.
  
Not able to fix this: area 41-50: 'Labyrinth Of Despair' is the correct name, but there is a gear and area page made for 'Caverns Of Despair'
+
== Mass Confusion ==
  
Can't rename/move as a blank page for Lab now exists. I reied with making the page redirect to Cavern and then move, but nope
+
I don't mean to put a dampener on the momentum that I see this website generating, but with that momentum come some problems. As an example, take a look at the category [[Lowmort 1-10 gear]]. I've just spent some time working on updating that category, but there are still some glaring problems. Muddy boots don't provide +1 dexterity, they provide -1 dexterity, making them useless. Neither those boots nor the goblin boots of fleeing are very good for use at this level. Fur-lined boots are much better and provide a small amount of bonus armor. Yes, I know, I could just add it, but let me continue. The golden unicorn horn (in the offhand slot) is a weapon, and unless you have dual, which nobody gets before level 10, using a weapon in your offhand is pretty useless. A shield would be more useful there. Any shield. For the held slot, the orb of knowledge is missing. Most true newbies (no alts, no spells, not perfect gear) won't be able to get a red eyed jewel until at least level 15 or so, therefore the orb of knowledge is still a good item to list. As for the other gear listed at the bottom there, blue lizard tongues no longer exist and buck skin gloves are listed twice. Then there is a matter of all the items not yet listed which would be useful (the other 'enchanted' weapons besides longswords, the idiot crown, and the pixie crossbow, for instance) or even the items that would be nice to have for the sake of completeness, and the fact that almost every page has different formatting. It's just not feasible for everyone to try to organize things as they see fit without any thought to future organization. It's one thing to say 'if you don't like something, fix it, but things are getting to be a real mess.
  
[[User:Pico|pico]] 15:28, 5 May 2005 (EDT)
+
When I first saw this page go up, I thought it was a really awesome idea. I still think it's a great idea, but I think it could use some more moderation. To compare this to what was formerly Aejase, here there is the potential for far more information, but the information there was more accurate and far better organized. This also has the potential to be well organized, but the implementors need to step in and moderate what's being written in here. At the very least, it would be great if all if the information was checked for accuracy and formatted the same way. Perhaps there could be a page at the top of each category entitled 'template.' This way, a default format can be set for areas, gear pages, mob pages, and whatever else is going to be stored here. Don't get me wrong, I don't mean to flame this site, it makes great strides toward storing information about Avatar in an organized, collected, secure and open manner. I just don't want to see it become abandoned because people get frustrated by some of the innacurate entries and poorly organized categories that exist.
  
I'll look into this when I get a chance later tonight. --[[User:Mel|Mel]] 17:52, 5 May 2005 (EDT)
+
-Ilthik, July 19th 2005
 
 
 
 
I just checked on the MUD, I guess there's two distinct areas, labyrinth of despair and caverns of despair.  the labyrinth is the area with the eye of the beholder.  So, just change links/categories as necessary and everything should be fine.  No need to move/merge, since they should remain separate.
 
-Waite
 
  
 +
Hi Ilthik (and the rest),<br>
  
Transporting this here from the main page:
+
<p>Thanks for taking it upon yourself to help clean up the level 1-10 gear category.  In general some of the categories are still a mess from when we initially populated them with lists of gear.  I intend the "lowmort ??-?? gear" categories to contain misc. gear that would be useful for a variety of characters.  Stuff like healing potions, orb of faerie magic, etc.  Other gear can go into more specialized categories (hit, tank, mana).  Lowmort 1-10 gear is a bit different from the rest, because characters don't really wear specialized gear that low.  Instead everyone runs around in a mix of hit, tank, and level gear. As far as some of your specific suggestions, I'll tackle them in list form:</p>
Is there a way to add the top 5 most-viewed pages to this page? Other than manually setting them each time? If so that'd be a nice thing to add here.
 
  
And here's the answer:
+
muddy boots: good catch.  I've never got this piece before, so I had no clue.<br>
You can easily see that, and all other sort of interesting information, by checking out the "Special Pages" link off to the left, in the toolboxIf you want, we could link to the most popular pages link on the main page, but as of now some of the most popular pages are random test pages that I created some time ago.  As always, feel free to edit this thing to your heart's content.  Do whatever you think will make this site more interesting and useful for your fellow avatarians.
 
-Waite
 
  
== Downtime ==
+
goblin boots of fleeing: while it might not have the same ac boost as the fur-lined boots (which I've also never got before), I would argue that they're still useful to newbies.  The +move modifier can be useful to newbs who like to run around and explore, and because they're a higher level they have better base ac than the mudschool gear.<br>
  
Sorry about the downtime yesterday everybody, I upgraded my server and forgot to turn php safe mode back off.
+
golden unicorn horn as offhand: you have a good point that lowbies don't get dual, so offhanding a weapon isn't horribly useful.  However, this weapon gives +2 hr & +2 dr, so it will help a newbie hit harder and more often with their main wield.  Your point that a shield could be more useful is valid.  It would probably be a good idea to write up a discussion of these points in the golden unicorn horn page, along with a link to a nice lowbie shield.<br>
  
I have a great new webmail client thoughEverything should be working now, let me know if you find anything that is not.
+
orb of knowledge: definitely deserves a page.  should also be linked to from red-eyed jewel so the less adventurous newbs know they can settle for something easier to get.  However, I would like to think that with the info that this site provides, a true newb would be able to slay the dracolich before level 15.<br>
  
--[[User:Mel|Mel]] 10:12, 11 May 2005 (EDT)
+
blue lizard tongues no longer exist: this is a recent development.  fortunately I've already created categories for grandfathered gear, so all you need to do is switch what category this piece is in.<br>
  
== Mass Confusion ==
+
buck skin gloves listed twice: someone goofed, but easy enough to fix<br>
  
I don't mean to put a dampener on the momentum that I see this website generating, but with that momentum come some problems. As an example, take a look at the category [[Lowmort 1-10 gear]]. I've just spent some time working on updating that category, but there are still some glaring problems. Muddy boots don't provide +1 dexterity, they provide -1 dexterity, making them useless. Neither those boots nor the goblin boots of fleeing are very good for use at this level. Fur-lined boots are much better and provide a small amount of bonus armor. Yes, I know, I could just add it, but let me continue. The golden unicorn horn (in the offhand slot) is a weapon, and unless you have dual, which nobody gets before level 10, using a weapon in your offhand is pretty useless. A shield would be more useful there. Any shield. For the held slot, the orb of knowledge is missing. Most true newbies (no alts, no spells, not perfect gear) won't be able to get a red eyed jewel until at least level 15 or so, therefore the orb of knowledge is still a good item to list. As for the other gear listed at the bottom there, blue lizard tongues no longer exist and buck skin gloves are listed twice. Then there is a matter of all the items not yet listed which would be useful (the other 'enchanted' weapons besides longswords, the idiot crown, and the pixie crossbow, for instance) or even the items that would be nice to have for the sake of completeness, and the fact that almost every page has different formatting. It's just not feasible for everyone to try to organize things as they see fit without any thought to future organization. It's one thing to say 'if you don't like something, fix it, but things are getting to be a real mess.
+
missing gear/inaccurate entries: I'll admit there's more work to be done on this category, and just about every other category. Maybe I'm just being optimistic, but I feel that inaccuracies in the wiki will be ironed out as more people come to use our system and more people become comfortable making changes. I'm definitely willing to do my part. Also, keep in mind that aejase wasn't always perfect.  Even before half of the gear it listed became gfed, there were some odd entries that no one could fix. How many times did you see a newbie asking how to get benlad's axe?  At least with this site, you don't have to wait around for the moderator to make changes.<br>
  
When I first saw this page go up, I thought it was a really awesome idea. I still think it's a great idea, but I think it could use some more moderation. To compare this to what was formerly Aejase, here there is the potential for far more information, but the information there was more accurate and far better organized. This also has the potential to be well organized, but the implementors need to step in and moderate what's being written in here. At the very least, it would be great if all if the information was checked for accuracy and formatted the same way. Perhaps there could be a page at the top of each category entitled 'template.' This way, a default format can be set for areas, gear pages, mob pages, and whatever else is going to be stored here. Don't get me wrong, I don't mean to flame this site, it makes great strides toward storing information about Avatar in an organized, collected, secure and open manner. I just don't want to see it become abandoned because people get frustrated by some of the innacurate entries and poorly organized categories that exist.
+
organization/layout/format: Mediawiki does have support for making page templates.  I never bothered because I figured as long as all the right info is present, who cares how it looks?  But maybe I was wrong. I'll look into how templates work when I get out of work today, and try to make a few templates like you suggested: one for gear, mobs, area, etc.<br>
  
-Ilthik, July 19th 2005
+
Again, I appreciate your concerns and suggestions, along with the work you've already done.  Most, if not all, of the problems you pointed out are pretty easy to fix.  If we all keep working on this wiki together, it will only get better and better.<br>
 +
-Waite

Revision as of 12:03, 20 July 2005

Creating new pages

Another way to create a new page is to just directly go to the URL. See in the address bar of your browser where it says ?title=Talk:Main_Page just replace the 'Talk:Main_Page' with the page you want to create. So the complete new link would be http://avatar.melanarchy.info/index.php?title=My_New_Page_Name to create a new page 'My New Page Name' for a new category put Category:New_Category_Name I think you see where this is going.

The reason why there isn't a way to create new pages other than what Waite said (linking to them and then following the link) is because if you don't link the page from any exisiting pages nobody will be able to get to it. The page becomes what the wiki calls an "orphaned" page. You can see the orphaned pages by following the link from the Special Pages section of the tollbox. Orphaned pages don't do anything helpful and are not really a part ot the wiki.

What does all this mean Mel?

I don't believe anybody should ever be using the method I described above to create new pages. Figure out what page is going to bring people to your new page, make a link, follow that link, add to the page, categorize the page. That should be the work progression that everybody follows when making a new page.

--Mel 22:40, 3 May 2005 (EDT)

Contact Information

It may be helpful to provide some means of contacting those folks in charge of this site.

Also, I recently posted a table of quick ways to increase one's gold supply, which I and others have found handy. I titled this article Treasure and put it under the Miscellaneous category. I was wondering if perhaps there was a better name for it, a more appropriate place to put it, a better way to organize its content, or a better way to integrate it with the rest of the site. Or if it's just dandy like it is. Anyway...

Well contacting Waite or I is a perfectly reasonable idea, but don't worry so much about what you think is right and what you think is wrong. This is a Wiki, the very idea is that everybody participates, and if somebody thinks something should be moved, they move it. I think you chose the perfect location for the page, and I think it's great. --Mel 17:51, 5 May 2005 (EDT)

If you really want to contact a user of this wiki, just edit their talk page.

Mass Confusion

I don't mean to put a dampener on the momentum that I see this website generating, but with that momentum come some problems. As an example, take a look at the category Lowmort 1-10 gear. I've just spent some time working on updating that category, but there are still some glaring problems. Muddy boots don't provide +1 dexterity, they provide -1 dexterity, making them useless. Neither those boots nor the goblin boots of fleeing are very good for use at this level. Fur-lined boots are much better and provide a small amount of bonus armor. Yes, I know, I could just add it, but let me continue. The golden unicorn horn (in the offhand slot) is a weapon, and unless you have dual, which nobody gets before level 10, using a weapon in your offhand is pretty useless. A shield would be more useful there. Any shield. For the held slot, the orb of knowledge is missing. Most true newbies (no alts, no spells, not perfect gear) won't be able to get a red eyed jewel until at least level 15 or so, therefore the orb of knowledge is still a good item to list. As for the other gear listed at the bottom there, blue lizard tongues no longer exist and buck skin gloves are listed twice. Then there is a matter of all the items not yet listed which would be useful (the other 'enchanted' weapons besides longswords, the idiot crown, and the pixie crossbow, for instance) or even the items that would be nice to have for the sake of completeness, and the fact that almost every page has different formatting. It's just not feasible for everyone to try to organize things as they see fit without any thought to future organization. It's one thing to say 'if you don't like something, fix it, but things are getting to be a real mess.

When I first saw this page go up, I thought it was a really awesome idea. I still think it's a great idea, but I think it could use some more moderation. To compare this to what was formerly Aejase, here there is the potential for far more information, but the information there was more accurate and far better organized. This also has the potential to be well organized, but the implementors need to step in and moderate what's being written in here. At the very least, it would be great if all if the information was checked for accuracy and formatted the same way. Perhaps there could be a page at the top of each category entitled 'template.' This way, a default format can be set for areas, gear pages, mob pages, and whatever else is going to be stored here. Don't get me wrong, I don't mean to flame this site, it makes great strides toward storing information about Avatar in an organized, collected, secure and open manner. I just don't want to see it become abandoned because people get frustrated by some of the innacurate entries and poorly organized categories that exist.

-Ilthik, July 19th 2005

Hi Ilthik (and the rest),

Thanks for taking it upon yourself to help clean up the level 1-10 gear category. In general some of the categories are still a mess from when we initially populated them with lists of gear. I intend the "lowmort ??-?? gear" categories to contain misc. gear that would be useful for a variety of characters. Stuff like healing potions, orb of faerie magic, etc. Other gear can go into more specialized categories (hit, tank, mana). Lowmort 1-10 gear is a bit different from the rest, because characters don't really wear specialized gear that low. Instead everyone runs around in a mix of hit, tank, and level gear. As far as some of your specific suggestions, I'll tackle them in list form:

muddy boots: good catch. I've never got this piece before, so I had no clue.

goblin boots of fleeing: while it might not have the same ac boost as the fur-lined boots (which I've also never got before), I would argue that they're still useful to newbies. The +move modifier can be useful to newbs who like to run around and explore, and because they're a higher level they have better base ac than the mudschool gear.

golden unicorn horn as offhand: you have a good point that lowbies don't get dual, so offhanding a weapon isn't horribly useful. However, this weapon gives +2 hr & +2 dr, so it will help a newbie hit harder and more often with their main wield. Your point that a shield could be more useful is valid. It would probably be a good idea to write up a discussion of these points in the golden unicorn horn page, along with a link to a nice lowbie shield.

orb of knowledge: definitely deserves a page. should also be linked to from red-eyed jewel so the less adventurous newbs know they can settle for something easier to get. However, I would like to think that with the info that this site provides, a true newb would be able to slay the dracolich before level 15.

blue lizard tongues no longer exist: this is a recent development. fortunately I've already created categories for grandfathered gear, so all you need to do is switch what category this piece is in.

buck skin gloves listed twice: someone goofed, but easy enough to fix

missing gear/inaccurate entries: I'll admit there's more work to be done on this category, and just about every other category. Maybe I'm just being optimistic, but I feel that inaccuracies in the wiki will be ironed out as more people come to use our system and more people become comfortable making changes. I'm definitely willing to do my part. Also, keep in mind that aejase wasn't always perfect. Even before half of the gear it listed became gfed, there were some odd entries that no one could fix. How many times did you see a newbie asking how to get benlad's axe? At least with this site, you don't have to wait around for the moderator to make changes.

organization/layout/format: Mediawiki does have support for making page templates. I never bothered because I figured as long as all the right info is present, who cares how it looks? But maybe I was wrong. I'll look into how templates work when I get out of work today, and try to make a few templates like you suggested: one for gear, mobs, area, etc.

Again, I appreciate your concerns and suggestions, along with the work you've already done. Most, if not all, of the problems you pointed out are pretty easy to fix. If we all keep working on this wiki together, it will only get better and better.
-Waite