Difference between revisions of "TinTin++ Run Stats Counter"

From AvatarWiki
Jump to navigation Jump to search
(Created Page)
 
m (Forgot the Category like a dummy.)
 
Line 12: Line 12:
 
== Usage ==
 
== Usage ==
 
Use '''echorun''' to see the stats, '''showrun''' to tell the group, and '''resetrun''' to reset the counter. You can also add them to a custom prompt if you'd like!
 
Use '''echorun''' to see the stats, '''showrun''' to tell the group, and '''resetrun''' to reset the counter. You can also add them to a custom prompt if you'd like!
 +
 +
[[Category: TinTin++ Scripting]]

Latest revision as of 01:29, 12 August 2009

This is a very basic example of a run stat counting trigger. It counts the number of kills and the amount of experience you make.

Code

Put the following into a file in your tintin++ folder and use #read <filename> while in tintin to load them up. Though you probably want them to autoload with your character.

#var runkills 0;
#var runexp 0;
#act {^You receive %1 experience points.} {#math runkills {$runkills + 1};#math runexp {$runexp + %1}}
#alias echorun {#echo {Exp: $runexp Kills: $runkills}}
#alias showrun {gtell Exp: $runexp Kills: $runkills}
#alias resetrun {#var runkills 0;#var runexp 0;#CR}

Usage

Use echorun to see the stats, showrun to tell the group, and resetrun to reset the counter. You can also add them to a custom prompt if you'd like!