Difference between revisions of "User talk:Rhodry"

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m (moved User talk:Redwinter to User talk:Rhodry: Redwinter was created when Rhodry was retired and Rhodry is my more well known alt :))
m (my lord stab trigger set to wikify later)
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#CLASS {Stabbing}
 +
#ALIAS stab {#var number %1;#for @StabTargets {#var actstabtarg %i;assas @number@actstabtarg}}
 +
#ALIAS stabbing {;check for stabnumber;#if (@stabnumber==%null) {stab %null} {#if (%numitems( @stabnumber)==1) {stab @stabnumber.} {#for @stabnumber {stab %i.}}};;  #for @StabNumber {;;    #var number %i;;    #for @StabTargets {assas @number.%i;;#if (%numitems( @stabnumber)==1) {#for @StabTargets {assas @stabnumber.%i}} {}}
 +
#VAR StabTargets {chim}
 +
#VAR StabNumber {1|2}
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#VAR number {2.}
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#VAR actstabtarg {cynic} {cynic}
 +
#KEY F12 {#bu stabbut}
 +
#KEY F10 {stabbing}
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#BUTTON 4 {stab-off} {#t+ stabtrig} {Stab-on} {#t- stabtrig} {} {1} {} {Size} {70} {20} {} {} {} {31} {30} {} {} "" {} {} {stabtrigbut}
 +
#MENU {Stab Targets} {} "" {StabMenu}
 +
#MENU {Stab Number} {} "" {StabNumberMenu}
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#CLASS 0
 +
#CLASS {Stabbing|StabMenu} {menu}
 +
#MENU {Clear Targets} {#var StabTargets %null} ""
 +
#MENU {gi} {#var StabTargets %additem( gith, @StabTargets);#var StabTargets %additem( gish, @StabTargets);#var StabTargets %additem( female, @StabTargets)} ""
 +
#MENU {water} {#var StabTargets %additem( water, @StabTargets);#var StabTargets %additem( wyrm, @StabTargets)} ""
 +
#MENU {Chim} {#var StabTargets %additem( chim, @StabTargets)} ""
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#MENU {bale} {#var StabTargets %additem( bale, @StabTargets)} ""
 +
#MENU {fae} {#var StabTargets %additem( fae, @StabTargets)} ""
 +
#MENU {stat} {#var StabTargets %additem( stat, @StabTargets)} ""
 +
#MENU {dem} {#var StabTargets %additem( dem, @StabTargets)} ""
 +
#MENU {jungle} {#var StabTargets %additem( pan, @StabTargets);#var StabTargets %additem( ana, @StabTargets);#var StabTargets %additem( sus, @StabTargets);#var StabTargets %additem( yor, @StabTargets);#var StabTargets %additem( kzi, @StabTargets)} ""
 +
#MENU {volcano} {#var StabTargets %additem( pyro, @StabTargets);#var StabTargets %additem( darken, @StabTargets);#var StabTargets %additem( mephit, @StabTargets);#var StabTargets %additem( salam, @StabTargets);#var StabTargets %additem( lava, @StabTargets);#var StabTargets %additem( fire, @StabTargets)} ""
 +
#MENU {karn proper} {#var StabTargets %additem( akuma, @StabTargets);#var StabTargets %additem( man, @StabTargets);#var StabTargets %additem( cutthroat, @StabTargets);#var StabTargets %additem( crazed, @StabTargets);#var StabTargets %additem( humanoid, @StabTargets);#var StabTargets %additem( scourge, @StabTargets);;#var StabTargets %additem( merm, @StabTargets);#var StabTargets %additem( reaper, @StabTargets)} ""
 +
#MENU {memlane astral} {#var StabTargets %additem( gith, @StabTargets);#var StabTargets %additem( soul, @StabTargets);#var StabTargets %additem( memory, @StabTargets);#var StabTargets %additem( pain, @StabTargets);#var StabTargets %additem( death, @StabTargets);#var StabTargets %additem( tiam, @StabTargets);#var StabTargets %additem( fae, @StabTargets);#var StabTargets %additem( shadow, @StabTargets);#var StabTargets %additem( queen, @StabTargets);#var StabTargets %additem( giant, @StabTargets)} ""
 +
#MENU {rohp} {#var StabTargets %additem( delus, @StabTargets);#var StabTargets %additem( phant, @StabTargets);#var StabTargets %additem( pred, @StabTargets);#var StabTargets %additem( obli, @StabTargets);#var StabTargets %additem( denog, @StabTargets);#var StabTargets %additem( dog, @StabTargets)} ""
 +
#MENU {earth} {#var StabTargets %additem( elem, @StabTargets);#var StabTargets %additem( wyrm, @StabTargets);#var StabTargets %additem( merc, @StabTargets);#var StabTargets %additem( slave, @StabTargets);#var StabTargets %additem( serv, @StabTargets)} ""
 +
#MENU {fire} {#var StabTargets %additem( elem, @StabTargets);#var StabTargets %additem( fire, @StabTargets);#var StabTargets %additem( knight, @StabTargets);#var StabTargets %additem( ember, @StabTargets);#var StabTargets %additem( troll, @StabTargets);#var StabTargets %additem( lava, @StabTargets);#var StabTargets %additem( mephit, @StabTargets);#var StabTargets %additem( sala, @StabTargets)} ""
 +
#MENU {cinderheim} {#var StabTargets %additem( sent, @StabTargets);#var StabTargets %additem( imp, @StabTargets);#var StabTargets %additem( flame, @StabTargets);#var StabTargets %additem( sala, @StabTargets);#var StabTargets %additem( smoke, @StabTargets);#var StabTargets %additem( tar, @StabTargets);#var StabTargets %additem( fire, @StabTargets);#var StabTargets %additem( lava, @StabTargets);#var StabTargets %additem( dweller, @StabTargets);#var StabTargets %additem( wind, @StabTargets);#var StabTargets %additem( spirit, @StabTargets);#var StabTargets %additem( giant, @StabTargets);#var StabTargets %additem( body, @StabTargets)} ""
 +
#CLASS 0
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#CLASS {Stabbing|StabNumberMenu} {menu}
 +
#MENU {3.} {#var StabNumber %additem( 3 , @StabNumber)} ""
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#MENU {2.} {#var StabNumber %additem( 2 , @StabNumber)} ""
 +
#MENU {1.} {#var StabNumber %additem( 1 , @StabNumber)} ""
 +
#MENU {Clear Numbers} {#var StabNumber %null} ""
 +
#CLASS 0
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#CLASS {Stabbing|stabtrig}
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#TRIGGER {You follow} {#echo stab trig;stabbing}
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#CLASS 0
  
 +
basic lord stab trigger set will tidy up and wikify when i get a chance --[[User:Rhodry|Rhodry]] 14:49, 11 September 2010 (UTC)

Revision as of 10:49, 11 September 2010

  1. CLASS {Stabbing}
  2. ALIAS stab {#var number %1;#for @StabTargets {#var actstabtarg %i;assas @number@actstabtarg}}
  3. ALIAS stabbing {;check for stabnumber;#if (@stabnumber==%null) {stab %null} {#if (%numitems( @stabnumber)==1) {stab @stabnumber.} {#for @stabnumber {stab %i.}}};; #for @StabNumber {;; #var number %i;; #for @StabTargets {assas @number.%i;;#if (%numitems( @stabnumber)==1) {#for @StabTargets {assas @stabnumber.%i}} {}}
  4. VAR StabTargets {chim}
  5. VAR StabNumber {1|2}
  6. VAR number {2.}
  7. VAR actstabtarg {cynic} {cynic}
  8. KEY F12 {#bu stabbut}
  9. KEY F10 {stabbing}
  10. BUTTON 4 {stab-off} {#t+ stabtrig} {Stab-on} {#t- stabtrig} {} {1} {} {Size} {70} {20} {} {} {} {31} {30} {} {} "" {} {} {stabtrigbut}
  11. MENU {Stab Targets} {} "" {StabMenu}
  12. MENU {Stab Number} {} "" {StabNumberMenu}
  13. CLASS 0
  14. CLASS {Stabbing|StabMenu} {menu}
  15. MENU {Clear Targets} {#var StabTargets %null} ""
  16. MENU {gi} {#var StabTargets %additem( gith, @StabTargets);#var StabTargets %additem( gish, @StabTargets);#var StabTargets %additem( female, @StabTargets)} ""
  17. MENU {water} {#var StabTargets %additem( water, @StabTargets);#var StabTargets %additem( wyrm, @StabTargets)} ""
  18. MENU {Chim} {#var StabTargets %additem( chim, @StabTargets)} ""
  19. MENU {bale} {#var StabTargets %additem( bale, @StabTargets)} ""
  20. MENU {fae} {#var StabTargets %additem( fae, @StabTargets)} ""
  21. MENU {stat} {#var StabTargets %additem( stat, @StabTargets)} ""
  22. MENU {dem} {#var StabTargets %additem( dem, @StabTargets)} ""
  23. MENU {jungle} {#var StabTargets %additem( pan, @StabTargets);#var StabTargets %additem( ana, @StabTargets);#var StabTargets %additem( sus, @StabTargets);#var StabTargets %additem( yor, @StabTargets);#var StabTargets %additem( kzi, @StabTargets)} ""
  24. MENU {volcano} {#var StabTargets %additem( pyro, @StabTargets);#var StabTargets %additem( darken, @StabTargets);#var StabTargets %additem( mephit, @StabTargets);#var StabTargets %additem( salam, @StabTargets);#var StabTargets %additem( lava, @StabTargets);#var StabTargets %additem( fire, @StabTargets)} ""
  25. MENU {karn proper} {#var StabTargets %additem( akuma, @StabTargets);#var StabTargets %additem( man, @StabTargets);#var StabTargets %additem( cutthroat, @StabTargets);#var StabTargets %additem( crazed, @StabTargets);#var StabTargets %additem( humanoid, @StabTargets);#var StabTargets %additem( scourge, @StabTargets);;#var StabTargets %additem( merm, @StabTargets);#var StabTargets %additem( reaper, @StabTargets)} ""
  26. MENU {memlane astral} {#var StabTargets %additem( gith, @StabTargets);#var StabTargets %additem( soul, @StabTargets);#var StabTargets %additem( memory, @StabTargets);#var StabTargets %additem( pain, @StabTargets);#var StabTargets %additem( death, @StabTargets);#var StabTargets %additem( tiam, @StabTargets);#var StabTargets %additem( fae, @StabTargets);#var StabTargets %additem( shadow, @StabTargets);#var StabTargets %additem( queen, @StabTargets);#var StabTargets %additem( giant, @StabTargets)} ""
  27. MENU {rohp} {#var StabTargets %additem( delus, @StabTargets);#var StabTargets %additem( phant, @StabTargets);#var StabTargets %additem( pred, @StabTargets);#var StabTargets %additem( obli, @StabTargets);#var StabTargets %additem( denog, @StabTargets);#var StabTargets %additem( dog, @StabTargets)} ""
  28. MENU {earth} {#var StabTargets %additem( elem, @StabTargets);#var StabTargets %additem( wyrm, @StabTargets);#var StabTargets %additem( merc, @StabTargets);#var StabTargets %additem( slave, @StabTargets);#var StabTargets %additem( serv, @StabTargets)} ""
  29. MENU {fire} {#var StabTargets %additem( elem, @StabTargets);#var StabTargets %additem( fire, @StabTargets);#var StabTargets %additem( knight, @StabTargets);#var StabTargets %additem( ember, @StabTargets);#var StabTargets %additem( troll, @StabTargets);#var StabTargets %additem( lava, @StabTargets);#var StabTargets %additem( mephit, @StabTargets);#var StabTargets %additem( sala, @StabTargets)} ""
  30. MENU {cinderheim} {#var StabTargets %additem( sent, @StabTargets);#var StabTargets %additem( imp, @StabTargets);#var StabTargets %additem( flame, @StabTargets);#var StabTargets %additem( sala, @StabTargets);#var StabTargets %additem( smoke, @StabTargets);#var StabTargets %additem( tar, @StabTargets);#var StabTargets %additem( fire, @StabTargets);#var StabTargets %additem( lava, @StabTargets);#var StabTargets %additem( dweller, @StabTargets);#var StabTargets %additem( wind, @StabTargets);#var StabTargets %additem( spirit, @StabTargets);#var StabTargets %additem( giant, @StabTargets);#var StabTargets %additem( body, @StabTargets)} ""
  31. CLASS 0
  32. CLASS {Stabbing|StabNumberMenu} {menu}
  33. MENU {3.} {#var StabNumber %additem( 3 , @StabNumber)} ""
  34. MENU {2.} {#var StabNumber %additem( 2 , @StabNumber)} ""
  35. MENU {1.} {#var StabNumber %additem( 1 , @StabNumber)} ""
  36. MENU {Clear Numbers} {#var StabNumber %null} ""
  37. CLASS 0
  38. CLASS {Stabbing|stabtrig}
  39. TRIGGER {You follow} {#echo stab trig;stabbing}
  40. CLASS 0

basic lord stab trigger set will tidy up and wikify when i get a chance --Rhodry 14:49, 11 September 2010 (UTC)