Difference between revisions of "Konk"
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== Comments == | == Comments == | ||
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+ | Because Konk [[Sentinel Mobs |stands]] in a "[[Safe Rooms |safe]]" room, [[:Category: Characters |characters]] who want [[Konk's Gigantic Clobberin' Stick |his stick]] may not obtain it by [[Kill |killing]] him; however, he will give one to those who complete a simple [[:Category: Ticket Quests |ticket quest]]. See [[Konk's Gigantic Clobberin' Stick Quest]] for more information on this matter. | ||
== Directions == | == Directions == |
Revision as of 22:11, 17 March 2006
Amusingly, this nervous giant looks as if he would believe whatever answer you gave him. He appears to be very much at home in the woods. His clothing seems to be of elvish style, curiously, and from his weapon, you gather that his name must be Konk. Konk appears to be waiting in this thicket for something--or for someone other than you--and, judging from all of the trampled underbrush about him, he has been doing so for some time now. He looks a bit uncomfortable as his stomach grumbles loudly; he seems to be terribly hungry.
Keywords: giant, bodyguard, Konk, nervous, hungry.
Level: 20.
Alignment: heroic.
Flags: steadfast.
Affects: none.
Gear
Konk is using: <wielded> Konk's Gigantic Clobberin' Stick
Konk is carrying: Nothing.
Comments
Because Konk stands in a "safe" room, characters who want his stick may not obtain it by killing him; however, he will give one to those who complete a simple ticket quest. See Konk's Gigantic Clobberin' Stick Quest for more information on this matter.
Directions
Area: Centaur Hollow (Map).
Room: A Thicket South of a Trail (portable, safe).
Walking route from Sol: 2e, n, 2w, s, 2w, s, d, w, u, n, 6w, n, 2w, s.
Walking route from Aelmon: 17w, s, 5w, 3n, 3w, n, w, n, 2w, s, 2w, s, d, w, u, n, 6w, n, 2w, s.
Konk is portable.