Difference between revisions of "Category:Nocte Abbey"

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To get to this area head south upon passing through the Great Wall, entering [[:Category:Wildwood|Wildwood]] from [[:Category:Midgaard|Midgaard]].<br>
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''Shortly after the beginning of time, two factions of [[Dragons |dragons]] warred, the leaders of these two factions tumbling through the sky in their struggle.  At one point one of these great [[Dragons |dragons]] was thrown to the earth, striking with such unimaginable force that time itself was injured.  Since that point, that plot of land lies in interminable twilight, even as days and years pass around it.  Over time, it became a point of religious significance for many [[:Category: Races |races]], housing various altars for various Empires and kingdoms.  Ultimately, an Abbey was built on this land, aiding wayward adventurers on their way past the [[:Category: Highways/Great Wall |Great Wall]]. As time passed by, however, it became run down and quiet, housing only a small population.  So when locals saw a large amount of questionable activity at the Abbey, the rumors began to fly all over Midgaardia.''
  
<p>The mobs on the outskirts of this area assist against each other if your align is good.  While this is amusing, it makes it hard to get exp, because they steal your kills.  Once you enter the abbey proper the exp gets much better, but most of the mobs use tail attacks, so don't count on being able to use midround commands.</p>
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'''Level Range:''' 25-35
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'''Builder:''' Nadreck
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== Directions ==
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Walking route from [[Aelmon |Aelmon]]: 13e, [s].
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[[Portal |Portaling]] point(s) suggested: [[Abbot Cassinus |Abbot Cassinus]].
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== Connections ==
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* [[:Category:Defender's Graveyard|Defender's Graveyard]] ([[Defender's Graveyard|map]])
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* [[:Category:Highways/Great Wall|Highways/Great Wall]] ([[Highways/Great Wall Map|map]])
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== Navigation ==
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== Adventuring ==
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The mobs on the outskirts of this [[:Category: Areas |area]] [[Assistive Mobs |assist]] against each other if your [[Alignment |align]] is good.  While this is amusing, it makes it hard to get [[Experience Points |exp]], because they steal your kills.  Once you enter the abbey proper the exp gets much better, but most of the [[:Category: Mobs |mobs]] use tail attacks, so don't count on being able to use midround [[:Category: Commands |commands]].
  
[[Category: Areas]]
 
 
[[Category: Lowmort 21-30 Areas]]
 
[[Category: Lowmort 21-30 Areas]]
 
[[Category: Lowmort 31-40 Areas]]
 
[[Category: Lowmort 31-40 Areas]]

Latest revision as of 12:21, 22 January 2012

Shortly after the beginning of time, two factions of dragons warred, the leaders of these two factions tumbling through the sky in their struggle. At one point one of these great dragons was thrown to the earth, striking with such unimaginable force that time itself was injured. Since that point, that plot of land lies in interminable twilight, even as days and years pass around it. Over time, it became a point of religious significance for many races, housing various altars for various Empires and kingdoms. Ultimately, an Abbey was built on this land, aiding wayward adventurers on their way past the Great Wall. As time passed by, however, it became run down and quiet, housing only a small population. So when locals saw a large amount of questionable activity at the Abbey, the rumors began to fly all over Midgaardia.

Level Range: 25-35

Builder: Nadreck

Directions

Walking route from Aelmon: 13e, [s].

Portaling point(s) suggested: Abbot Cassinus.

Connections

Navigation

Adventuring

The mobs on the outskirts of this area assist against each other if your align is good. While this is amusing, it makes it hard to get exp, because they steal your kills. Once you enter the abbey proper the exp gets much better, but most of the mobs use tail attacks, so don't count on being able to use midround commands.

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Nocte Abbey"

This category contains only the following page.