Difference between revisions of "Category:Trainers"

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This page contains information about the location of trainers for the different classes of Avatar, which you have to find to practice your skills. The training of stats (strength, wisdom, ...) is possible everywhere. Lords and higher need to look somewhere else of course...
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''[[Practice |Practicing]] [[:Category: Skills And Spells |spells and skills]] is a little different.  To [[Practice |learn]] [[:Category: Skills And Spells |a spell or a skill]], you need to find your trainer or guildmaster, and be in the room.''
  
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* ''For [[:Category: Skills And Spells |skills and spells]] between [[Level |levels]] 1 and 5, seek the [[Spirit Of The Tree Of Knowledge |Spirit of the Tree]] who lives on a south-pointing branch of the Tree of Knowledge.''
  
For Lowmort skills below level 15 there are common trainers, who can teach every class. These are:
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* ''For [[:Category: Skills And Spells |skills and spells]] between [[Level |levels]] 1 and 15, seek the trainer called [[Carl |Carl]] in the rest place called [[:Category: Stonehall |Stonehall]].''
  
- [[A peaceful Spirit of the Tree]] on the second floor of the Tree of Knowledge<br>
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* ''For all other [[:Category: Skills And Spells |skills and spells]], you'll need to locate the guildmaster of your class in the city of [[:Category: Midgaard |Midgaard]] (or, for [[:Category: Monks |monks]] - the [[:Category: Temple Of Gorn |Temple of Gorn]] north of [[:Category: Midgaard |Midgaard]]).''
- [[Carl]] in the southeastern corner of Stonehall
 
  
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Syntax: [[Practice |practice]] <[[:Category: Skills And Spells |skill]]>.
  
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* There are subcategories below both for [[:Category: General Trainers |general]] and for [[:Category: Classes |class]]-specific trainers.
  
All skills that are learnable above level 15 can be taught by the class-specific trainer only.
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See also [[Practice |Practice]] and [[:Category: Skills And Spells |Skills & Spells]].
  
 
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[[Category: Miscellaneous]]
'''Archer''': 
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[[Category: Mob Types]]
[[The Lord of the Hunt]] - to be found in the park in southeastern Midgaard
 
[Aelmon 5s, 3e, 2n, up, n, w]
 
 
 
'''Cleric''': ? - in the western wing of the ground floor of the Temple of Avatar in western Midgaard
 
[Aelmon 4w, 3n, 3w]
 
 
 
'''Mage''':
 
? - have detect magic active and search for clues along the main streets of Midgaard
 
[Aelmon 8s, 2w, 4n, open west, w, open north, n, 2u]
 
 
 
'''Warrior''':
 
? - in the Hall of Warriors in northeastern Midgaard
 
[Aelmon 8e, 5n, open west, w , n ?]
 
 
 
 
 
format to be changed of things below...
 
 
 
Rogue ael - 7n, 2e, 3s, e, pull hook, s (wirey man very aggie to non-rogues and only rog and asn can see the hook :P )
 
Assassin ael - 7n, 2e, 3s, e, pull hook, s, op d, d (again wirey man very aggie)
 
Berserker ael - 6e, n
 
Monk ael - 14n, w, 3n, w, n, op e, e, 2n, 2w, 3s, op s, s (monks are very aggie to all non-monks)
 
Paladin ael - 8e, 3n, op w, 2w
 
Priest ael - 2w, op n, n, 2u, 2e, s, op w, 2w
 
Psionicist ael - 8s, 2w, 3n, op n, n, op w, w op w, w
 
Sorcerer ael - 9w, 4s, op e, e
 
Wizard ael - 6w, s
 
 
 
[[Category:Miscellaneous]]
 

Latest revision as of 12:37, 7 May 2007

Practicing spells and skills is a little different. To learn a spell or a skill, you need to find your trainer or guildmaster, and be in the room.

Syntax: practice <skill>.

  • There are subcategories below both for general and for class-specific trainers.

See also Practice and Skills & Spells.