Dagger Hand

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Through the use of the Dagger Hand technique, Monks and Shadowfists can lock their hands into rigid points. For the duration of this spell, the practioner's open-hand attacks will cause piercing damage to their enemies. Dagger Hands also deal slightly more damage than unaugmented attacks, but they cannot be used to perform the art of Medicine.

Syntax: cast 'dagger hand'


This spell gives +2 damage roll and modifies open hand attacks with piercing damage. It also prevents casting 'medicine' ("Dagger Hands provide no healing touch.").