Spellbook Values
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Spellbook-type objects have four values.
- Reading Level: This value determines what level characters must reach before they may read this spellbook.
- Training Gain: This value determines what percentage this spellbook will raise, each time it is read, its readers' adeptness at its spell (see above) up to a certain limit (see below).
- Training Limit: This value determines what maximum percentage this spellbook may raise its readers' adeptness at its spell (see above).
See also Spellbooks.