Difference between revisions of "Deception"

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[[Category: Skills And Spells]]
 
[[Category: Skills And Spells]]
 
[[Category: Spells]]
 
[[Category: Spells]]
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[[Category: Psionic Spells]]
 
[[Category: Archer Hero Skills And Spells]]
 
[[Category: Archer Hero Skills And Spells]]
 
[[Category: Assassin Hero Skills And Spells]]
 
[[Category: Assassin Hero Skills And Spells]]
 
[[Category: Black Circle Initiate Hero Skills And Spells]]
 
[[Category: Black Circle Initiate Hero Skills And Spells]]
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[[Category: Bladedancer Hero Skills And Spells]]
 
[[Category: Cleric Hero Skills And Spells]]
 
[[Category: Cleric Hero Skills And Spells]]
 
[[Category: Fusilier Hero Skills And Spells]]
 
[[Category: Fusilier Hero Skills And Spells]]

Latest revision as of 14:28, 5 February 2007

Think you have a pretty good weapon? What if it turned into a rattlesnake during a fight? With the Deception spell, you can make your victim think a piece of equipment has turned into something dangerous, so they try to remove or drop it. You can't control what equipment is affected, it's random.

Prerequisite(s): none.

Syntax: cast 'deception' <mob>.