Difference between revisions of "Arcanist's Focusing Staff Quest"

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Part 1
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Part 1<br>
c tel Frenzied Homunulus
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c tel Frenzied Homunulus<br>
kill Frenzied Homunulus
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kill Frenzied Homunulus<br>
get the "Phial of Vile Ichor" he drops when he dies
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get the "Phial of Vile Ichor" he drops when he dies<br>
c tel Vymm
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c tel Vymm<br>
give the "Phial of Vile Ichor" to Vymm to get "Sparse and Circumstantial Evidence"
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give the "Phial of Vile Ichor" to Vymm to get "Sparse and Circumstantial Evidence"<br>
c tel Xohd
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c tel Xohd<br>
 
give the "Sparse and Circumstantial Evidence" to Xohd to get "sheaf of strong evidence"
 
give the "Sparse and Circumstantial Evidence" to Xohd to get "sheaf of strong evidence"
 
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<p><br></p>
 
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Part 2<br>
Part 2
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c tel Clockwork Homunculus<br>
c tel Clockwork Homunculus
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kill Clockwork Homunculus<br>
kill Clockwork Homunculus
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get "a heavy silver key"<br>
get "a heavy silver key"
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c tel Vymm<br>
c tel Vymm
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s;un s;o s;s;get all (to get the "a runed tower key")<br>
s;un s;o s;s;get all (to get the "a runed tower key")
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n;u;o e;e;e;un e;o e;e;u;e<br>
n;u;o e;e;e;un e;o e;e;u;e
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give void "sheaf of strong evidence" to get the "mystical trapdoor key"<br>
give void "sheaf of strong evidence" to get the "mystical trapdoor key"
 
 
w;d;un d;o d;d;e
 
w;d;un d;o d;d;e
  
 
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<p><br></p>
Part 3
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Part 3<br>
 
(NOTE:  The 2 lower rooms once you go down are NO REGEN and have mobs that are not aggy in them to invis/move hidden, and they don't move so you can flee if you don't want to fight them.  2 in the first room and 2 in the room with the "Failed Experiment" that you don't have to kill but will assist when you attack the "Failed Experiment" you can either kill them, quicken calm/awe and move, or flee)
 
(NOTE:  The 2 lower rooms once you go down are NO REGEN and have mobs that are not aggy in them to invis/move hidden, and they don't move so you can flee if you don't want to fight them.  2 in the first room and 2 in the room with the "Failed Experiment" that you don't have to kill but will assist when you attack the "Failed Experiment" you can either kill them, quicken calm/awe and move, or flee)
 
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<p>
kill Failed Experiment
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kill Failed Experiment<br>
get "Half-human Head" he drops when he dies
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get "Half-human Head" he drops when he dies<br>
c tel Introspective Initiate
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c tel Introspective Initiate<br>
give "Half-human Head" to "Introspective Initiate" to get the "damning, incontrovertible testimony"
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give "Half-human Head" to "Introspective Initiate" to get the "damning, incontrovertible testimony"<br>
c tel Vymm
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c tel Vymm<br>
s;u;e;#3 n;#2 u;w
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s;u;e;#3 n;#2 u;w<br>
give "damning, incontrovertible testimony" to Arthyrio to get the "Arcanist's Focusing Staff"
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give "damning, incontrovertible testimony" to Arthyrio to get the "[[Arcanist's Focusing Staff]]"
 +
<p><br></p>
  
  
(once you have all 3 of the keys for the quest to get to the "Failed Experiment" mob, then repeat step 3)
+
(once you have all 3 of the keys for the quest to get to the "Failed Experiment" mob, then repeat step 3)<br>
 
c tel vymm;s;u;o e;e;e;un e;o e;e;un d;o d;d;e  
 
c tel vymm;s;u;o e;e;e;un e;o e;e;un d;o d;d;e  
  
 +
<p><br></p>
  
 
(btw the since I use zMUD the ; you see is the way the program serperates commands)
 
(btw the since I use zMUD the ; you see is the way the program serperates commands)
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[[Category: Quests In Citadel Of Arcanists ]]
 
[[Category: Quests In Citadel Of Arcanists ]]
 +
[[Category: Hero Quests]]

Latest revision as of 12:40, 17 October 2011

Part 1
c tel Frenzied Homunulus
kill Frenzied Homunulus
get the "Phial of Vile Ichor" he drops when he dies
c tel Vymm
give the "Phial of Vile Ichor" to Vymm to get "Sparse and Circumstantial Evidence"
c tel Xohd
give the "Sparse and Circumstantial Evidence" to Xohd to get "sheaf of strong evidence"


Part 2
c tel Clockwork Homunculus
kill Clockwork Homunculus
get "a heavy silver key"
c tel Vymm
s;un s;o s;s;get all (to get the "a runed tower key")
n;u;o e;e;e;un e;o e;e;u;e
give void "sheaf of strong evidence" to get the "mystical trapdoor key"
w;d;un d;o d;d;e


Part 3
(NOTE: The 2 lower rooms once you go down are NO REGEN and have mobs that are not aggy in them to invis/move hidden, and they don't move so you can flee if you don't want to fight them. 2 in the first room and 2 in the room with the "Failed Experiment" that you don't have to kill but will assist when you attack the "Failed Experiment" you can either kill them, quicken calm/awe and move, or flee)

kill Failed Experiment
get "Half-human Head" he drops when he dies
c tel Introspective Initiate
give "Half-human Head" to "Introspective Initiate" to get the "damning, incontrovertible testimony"
c tel Vymm
s;u;e;#3 n;#2 u;w
give "damning, incontrovertible testimony" to Arthyrio to get the "Arcanist's Focusing Staff"



(once you have all 3 of the keys for the quest to get to the "Failed Experiment" mob, then repeat step 3)
c tel vymm;s;u;o e;e;e;un e;o e;e;un d;o d;d;e


(btw the since I use zMUD the ; you see is the way the program serperates commands)

I hope this helps people looking for that nice hp wield item, just remember not to use it for fighting or leveling due to -wis and -hit/dam mods on the staff.