Difference between revisions of "Dexterity"
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− | ''Dexterity is especially important for [[Category: Rogues |rogues]]; nimble fingers help when [[Steal |stealing]]. But for all [[:Category: Classes |classes]], Dex improves the character's | + | ''Dexterity is especially important for [[:Category: Rogues |rogues]]; nimble fingers help when [[Steal |stealing]]. But for all [[:Category: Classes |classes]], Dex improves the [[:Category: Characters |character]]'s [[Carrying Capacity |ability to hold many items]], and improves the overall AC, or [[Armor Class |armor class]].'' |
{| cellpadding="25" align="right" | {| cellpadding="25" align="right" | ||
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! align="center" style="background:#ffdead;" | Dexterity | ! align="center" style="background:#ffdead;" | Dexterity | ||
− | ! align="center" style="background:#ffdead;" | AC Bonus | + | ! align="center" style="background:#ffdead;" | [[Armor Class |AC]] Bonus |
− | ! align="center" style="background:#ffdead;" | Item Capacity | + | ! align="center" style="background:#ffdead;" | [[Carrying Capacity |Item Capacity]] |
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! style="background:#efefef;" | 8 | ! style="background:#efefef;" | 8 |
Revision as of 21:56, 27 November 2005
Dexterity is especially important for rogues; nimble fingers help when stealing. But for all classes, Dex improves the character's ability to hold many items, and improves the overall AC, or armor class.
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Characters may wear gear to increase their dexterities.