Difference between revisions of "Category:Throwing Weapons"

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{{Weapon Quick-Links}}
 
{{Weapon Quick-Links}}
  
These [[:Category: Weapons |weapons]] provide a little something extra for [[:Category: Rogues |rogues]], [[:Category: Fusiliers |fusilers]], [[:Category: Warriors |warriors]], and [[:Category: Black Circle Initiates |black circle initiates]].  Some of these [[:Category: Weapons |weapons]] have many attributes so close examination is important. While they are a type of weapon they are not an object with type=weapon (they have type=throwing) - so they cannot be [[Sharpen Weapon|sharpened]] with a whet stone nor improved with the [[Rune|rune]] command.
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These [[:Category: Weapons |weapons]] provide a little something extra for [[:Category: Rogues |rogues]], [[:Category: Fusiliers |fusilers]], [[:Category: Warriors |warriors]], and [[:Category: Black Circle Initiates |black circle initiates]].  Some of these [[:Category: Weapons |weapons]] have many attributes so close examination is important. While they are a type of weapon they are not an object with type=weapon (they have type=throwing) - so they cannot be [[Sharpen Weapon|sharpened]] with a whet stone nor improved with the [[Rune|rune]] command. Some of them may, however, be [[:Category:Poisons | poisoned]].
  
 
See also [[Throwing Weapon Values |Throwing Weapon Values]].
 
See also [[Throwing Weapon Values |Throwing Weapon Values]].

Revision as of 21:09, 23 May 2013

Weapon Quick-Links Table
Melee Weapons: 1-10 11-20 21-30 31-40 41-50 Hero Poisoned Weapons
Missile Weapons: 1-10 11-20 21-30 31-40 41-50 Hero Throwing Weapons


These weapons provide a little something extra for rogues, fusilers, warriors, and black circle initiates. Some of these weapons have many attributes so close examination is important. While they are a type of weapon they are not an object with type=weapon (they have type=throwing) - so they cannot be sharpened with a whet stone nor improved with the rune command. Some of them may, however, be poisoned.

See also Throwing Weapon Values.