Difference between revisions of "User talk:DaveGarber1975"

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(Maps)
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Now don't get me wrong, the map is great, complete, functional, and more than useable, but if it were a little easier to read it'd be a whole lot better. --[[User:Mel|Mel]] 15:34, 25 Jan 2006 (EST)
 
Now don't get me wrong, the map is great, complete, functional, and more than useable, but if it were a little easier to read it'd be a whole lot better. --[[User:Mel|Mel]] 15:34, 25 Jan 2006 (EST)
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Thanks very much for your feedback!  Hmmm.  As for my [[:Category: Maps |maps]]' text, I can read all of it with little difficulty.  Is anyone else having any trouble reading it?  If so, then I may "head back to the drawing board" on this matter.  And, as for my [[:Category: Maps |maps]]'s [[:Category: Rooms |room]] spacing, you're quite correct that I could have (and, perhaps, should have) spread out [[:Category: Rooms |rooms]] on my [[Sableroix Manor Map |Sableroix Manor map]] (for example) a bit more to fill available space.  This was mainly a result of my trying to produce more [[:Category: Maps |maps]] in less time; I quickly developed and have been using both (1) a standardized 7.5"×10" background, easily printable on standard 8.5"×11" paper for offline viewing, and (2) standard mapmaking components and techniques.  Customizing [[:Category: Rooms |room]] spacing for each [[:Category: Maps |map]] would take more time but it may well be worth it.  I'll definitely consider this and perhaps redo some of my work.  Would anyone else like to add their thoughts on this subject?  I greatly appreciate useful feedback.  --[[User:DaveGarber1975|Dave Garber]] 17:40, 25 Jan 2006 (EST)

Revision as of 17:40, 25 January 2006

Howdy!

Maps

I like your maps but I have a few suggestions, well really one suggestion that is applicable to all of them.

They are way too small! As an example the Sableroix Manor map, The grid intself is taking up ~60% of the map page, and 15% is taken up by a totally unnecessary compass. The text lables of each room are hard to read, so is the key, and so are the elements that compose the key.

Now don't get me wrong, the map is great, complete, functional, and more than useable, but if it were a little easier to read it'd be a whole lot better. --Mel 15:34, 25 Jan 2006 (EST)

Thanks very much for your feedback! Hmmm. As for my maps' text, I can read all of it with little difficulty. Is anyone else having any trouble reading it? If so, then I may "head back to the drawing board" on this matter. And, as for my maps's room spacing, you're quite correct that I could have (and, perhaps, should have) spread out rooms on my Sableroix Manor map (for example) a bit more to fill available space. This was mainly a result of my trying to produce more maps in less time; I quickly developed and have been using both (1) a standardized 7.5"×10" background, easily printable on standard 8.5"×11" paper for offline viewing, and (2) standard mapmaking components and techniques. Customizing room spacing for each map would take more time but it may well be worth it. I'll definitely consider this and perhaps redo some of my work. Would anyone else like to add their thoughts on this subject? I greatly appreciate useful feedback. --Dave Garber 17:40, 25 Jan 2006 (EST)