Difference between revisions of "Assistive Mobs"

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Any [[:Category: Mobs |mob]] will join a fight whenever two conditions are satisfied, namely (1) either it or a fighting player that it sees (or both) have [[Alignment |alignment]] below 350, and (2) its [[Level |level]] and this player's [[Level |level]] are less than five apart.
 
Any [[:Category: Mobs |mob]] will join a fight whenever two conditions are satisfied, namely (1) either it or a fighting player that it sees (or both) have [[Alignment |alignment]] below 350, and (2) its [[Level |level]] and this player's [[Level |level]] are less than five apart.
  
Some [[:Category: Mobs |mobs]] have special [[:Category: Mob Affects |affects]] that cause them to join any fight in which one or more combatants (whether [[:Category: Mobs |mobs]] or players) have [[Alignment |alignment]] below 300, attacking whichever combatant is [[Alignment |aligned]] lowest.
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[[Guard Mobs |Guard mobs]] will join any fight in which one or more combatants (whether [[:Category: Mobs |mobs]] or players) have [[Alignment |alignment]] below 300, attacking whichever combatant is [[Alignment |aligned]] lowest.
  
Even some inherently [[Aggressive Mobs |aggressive]] [[:Category: Mobs |mobs]] may be said to "assist" in battle in some cases, namely whenever players remain [[Move Hidden |hidden]] or [[Invis |invisible]] (or both) to such [[:Category: Mobs |mobs]] until they begin fighting.
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Even some inherently [[Aggressive Mobs |aggressive]] [[:Category: Mobs |mobs]] may be said to "assist" in battle in some cases, namely whenever players remain [[Hide Flag |hidden]] or [[Invis Flag |invisible]] (or both) to such [[:Category: Mobs |mobs]] until they begin fighting.
  
 
See also [[Aggressive Mobs |Aggressive Mobs]].
 
See also [[Aggressive Mobs |Aggressive Mobs]].
  
 
[[Category: Mob Types]]
 
[[Category: Mob Types]]

Latest revision as of 00:07, 28 November 2005

Some mobs, while not inherently aggressive, may still join fights taking place around them, attacking either a fighting player or a fighting mob. This behavior is commonly called "assisting".

Any mob will join a fight whenever two conditions are satisfied, namely (1) either it or a fighting player that it sees (or both) have alignment below 350, and (2) its level and this player's level are less than five apart.

Guard mobs will join any fight in which one or more combatants (whether mobs or players) have alignment below 300, attacking whichever combatant is aligned lowest.

Even some inherently aggressive mobs may be said to "assist" in battle in some cases, namely whenever players remain hidden or invisible (or both) to such mobs until they begin fighting.

See also Aggressive Mobs.