Difference between revisions of "Alleg Guide MEEP"

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| an Ethereal Blade
 
| an Ethereal Blade
 
| Difficulty: Medium if anchor is set, Hard if not<br>These are carried by ethereal stalkers in Under the Stars.  If the anchor is in Noctopia and you plane to it, they come to you.
 
| Difficulty: Medium if anchor is set, Hard if not<br>These are carried by ethereal stalkers in Under the Stars.  If the anchor is in Noctopia and you plane to it, they come to you.
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<br>(Flying) (White Aura) (Sneak) A menacing presence lingers in the air.
 
|'ethereal blade'
 
|'ethereal blade'
 
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| an iron dha
 
| an iron dha
| Difficulty: Medium<br>Several mobs in Karnath proper load with this.  Look for crazed cynic and accursed blasphemer.
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| Difficulty: Medium<br>Several mobs in Karnath proper load with this.  Look for crazed cynic and accursed blasphemer.<BR>(Demonic) (Black Aura) Whipping his own bloody back, a poor soul lurches about.<BR>(Demonic) (Black Aura) Staggering to and fro, a sunburnt wretch begs for death.
 
|'iron dha'
 
|'iron dha'
 
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|'glimmer show loyalty'
 
|'glimmer show loyalty'
 
|-
 
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| Signet Of Pure Flame
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| Signet Of The Pure Flame
 
| Difficulty: Medium<br>Some of the numerous Crusaders in Fire proper carry this.  The Crusaders with this item are in the maze section approaching the inferno dragon.
 
| Difficulty: Medium<br>Some of the numerous Crusaders in Fire proper carry this.  The Crusaders with this item are in the maze section approaching the inferno dragon.
 
|'pure signet flame lordgear'
 
|'pure signet flame lordgear'
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|'psi-blade energy yellow'
 
|'psi-blade energy yellow'
 
|-
 
|-
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| Signet Of The Oblivious Defender
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| Difficulty: Hard<br>This is deep in [[Cinderheim]] with a mummy
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|

Latest revision as of 18:15, 22 October 2024

MEEP's Guide to Alleg

Item Instructions Item Keywords
a black whip Difficulty: Medium
You can get this from the Demogorgon in Tarterus. It is campable in a smaller group, but the mob hits fairly hard.
'black whip barbed lordgear'
a bloodletter flail Difficulty: Medium if anchor is set, Hard if not
Many mobs in Noctopia carry this. There are several bloodguard Fae wandering in Under the Stars (near anchor), which are the easiest to get to.
'flail teeth bloodletter'
a bloodstained blindfold Difficulty: Medium if anchor is set, Hard if not
The oni augur in Patriarch's Gulch carries this. From the anchor in Gulch, go down, west, south and kill the mob there for the Golden Scarab. Then go north, up and unlock east. This section is 5 rooms big and the oni wanders. All the mobs in this area hit hard and there are several irritating mob specs.
a blueish-white stone Difficulty: Easy
The chandler in Shunned World gives you this in exchange for a the devilish talisman on the night hag (portalable) in Astral Proper.
a buckler bracelet Difficulty: Medium if anchor is set, Hard if not
Many mobs in Noctopia carry this. In Under the Stars (near anchor), you can get them from the Fae stargazer, Unseelie she-Fae, Noctopian she-Fae and Dark Fae dancer.
'buckler bracelet shield magical force'
a crude spear Difficulty: Easy
These are carried by reptilian yorials in Kzin proper (wander in area near shift).
'crude spear lordgear'
a dagger of dark rites Difficulty: Hard
Many of these appear during the Shackles run. Most of the mobs in the gear section carry them.
'dagger dark rites'
a diamond dagger Difficulty: Medium
This is on Adrial, the gear mob on the Glyph run in Arc Citadel.
'diamond dagger'
a Faerie script Difficulty: Easy
You get this in exchange for the black etched tablet found on the Lich Queen (portalable) in astral. See: Faerie Script Quest
'faerie script'
a flametongue called 'Firebrand' Difficulty: Medium
Pyrrhan carries this. From Kzin shift, go east, all south, all up, 2 south.
'flametongue firebrand sword lordgear'
a green web veil Difficulty: Medium
The astral invasion commander carries this. Mildly irritating to camp due primarily to irritating mobspecs that bash tanks.
'green web veil'
a grim bone shield Difficulty: Trivial
Several demons in Tarterus proper carry this, for example the Vrock or Derghodaemon. Trivial to solo on any caster.
'grim skull bone shield lordgear'
a lavabomb (Fire) Difficulty: Medium
Large/Huge fire elementals and mephits carry these. You will need a Mnd or Psi to decept them to initiate combat, otherwise the mobs throw them at you. Located in the maze section of Fire proper en route to the inferno dragon. These spawn glowing & humming.
a lavabomb (Stone) Difficulty: Easy
Elemental telepaths and territorial elementals carry these, as do the huge elementals guarding the Earth Lord. You will need a Mnd or Psi to decept them to initiate combat.
'lavabomb little meteor'
a rock hammer Difficulty: Medium
The golem immediately preceding the gear room on the Daemonstone run carries this.
'rock hammer'
a side of venison Difficulty: Trivial
Located in the rack in Bandu's kitchen 2 west, north, west from Thorn center.
'side venison'
A small steam gun Difficulty: Medium
Diminutive automatons in Bo'Vul's Vault carry these. You will need a group of at least 6, and since it's in the Gearbox section, the Imagery and Menagerie sections have to have been completed prior to it being available. Mobs in this area carry lots of irritating specs, including archer mobs that stun on hit. You will need at least two tanks.
a stone hammer Difficulty: Medium
Many mobs in the Earth section of the Lodestone run carry these. This section is no-spell.
'stone hammer'
a suit of dress plate Difficulty: Hard
This piece is reboot only and carried by Duke Malafont.
You should probably give up on this one if you don't have it.
'suit dress plate elegant'
a viper fang Difficulty: Medium if anchor is set, Hard if not.
The viper troops on the Shield of Shadows run carry these. They are reboot only, but each boot yields a large number of them.
'viper fang ivory dagger snake'
a whirl of elusive feathers Difficulty: Easy
Skin the chimerical griffon in Arcadia proper for this. The griffon is portalable, but only the griffon that loads in The River skins to this item.
'whirl chimeric elusive feathers plumage'
Air Gun Difficulty: Easy
Several invis mobs in Air Realm proper carry this. Depending on time of day, it can be helpful to use danger scan on an alt that gets that skill to hunt them. Sumatras, tempests.
Amulet With A Small Silver Sword Inscribed On It Difficulty: Easy
The fake gith king and his entourage have this as well as the blood red robe. He is all south from the gith training area.
'amulet silver sword inscribed'
an Aurora Bow Difficulty: Medium
Oriad the Windprincess carries this. Plane air and portal to vortex, then skin the corpse. Enter vortex and you'll be taken to her room. This mob is not aggro, but stuns the tank every round with lightning arrows, so kill the rest of the room first and then kill her.
an Ethereal Blade Difficulty: Medium if anchor is set, Hard if not
These are carried by ethereal stalkers in Under the Stars. If the anchor is in Noctopia and you plane to it, they come to you.


(Flying) (White Aura) (Sneak) A menacing presence lingers in the air.

'ethereal blade'
an Ice Bow Difficulty: Easy
This is wielded by the Ice Efreet in Blizzard's room 2 west, down from water shift, along with the ice collar and ice hound's tooth from water.
an Ice Collar (Air) Difficulty: Hard
This is in the Menagerie section of Bo'Vul's vault on the Nothing level. Kill the ice hound.
This run is done infrequently. Give up on this if you don't have it.
an Ice Collar (Water) Difficulty: Easy
This is worn by Blizzard and Frostbite in Blizzard's room 2 west, down from water shift.
'ice collar'
an Ice Hound's Tooth (Air) Difficulty: Hard
This is in the Menagerie section of Bo'Vul's vault on the Nothing level. Kill the ice hound.
This run is done infrequently. Give up on this if you don't have it.
an Ice Hound's Tooth (Water) Difficulty: Easy
This is wielded by Blizzard and Frostbite in Blizzard's room 2 west, down from water shift.
an incantation note Difficulty: Medium
This is located on Alchyzar in the room preceeding the last gear room on the Spires run.
Assassin's Armband Difficulty: Easy
Skin the gith lookouts for this. There are two rooms of lookouts in Outland proper, with up to two lookouts per room. The mobs are portalable. You can identify whether or not you have the right room by checking if the mobs have the keyword lookout. A githyanki lookout.
'assassin hair teeth strap armband'
aura of domination Difficulty: Medium
This is in the gear room on the Spires run.
Axe Of The Third Plane Difficulty: Hard
Several mobs on the Ring of Higher Power run carry this. They are very heavy (wt 100).
'axe heavy third'
baleflame Difficulty: Easy
The balefire beasts in Arcadia proper carry this. You can portal to them.
'baleflame'
black master's hood Difficulty: Easy
The Githzerai master of death carries this. He is portable from Outland shift, but most people use female trainee as a portal point since other mobs in the area have the keywords gith and master.
'black master master's hood'
black wand with a grinning skull Difficulty: Easy
This is on one east gith leader in the basement of Outland keep.
'black wand weaken grinning skull'
Blades of Discord Difficulty: medium
These are located on the statues of Tiamat and Anthraxus in the Garden in Tarterus.
'blade discord lordgear'
blood red robe Difficulty: Easy
Located in the room with the fake gith king and his entourage, all south from the gith training area in Outland Keep.
'blood red robe'
blue psi-blade Difficulty: Medium
This and all the other psi-blades are in the Nothing area accessible from the four elemental planes. The mobs all drift and all det.
'psi-blade energy blue'
Cape Of Angel Feathers Difficulty: Medium
Manon of the Spring carries this. You find her on the way up the tower on the Glyph run in Arcadia Citadel.
'cape angel feathers'
Clasp Of Eternal Anguish Difficulty: Medium
Several mobs in Fire proper carry this. Malarauko and Valarauko load in proper but typically wander into the emberforge. When inside the forge, they are not portalable but can be tracked from shift. Watch out for no-spell rooms inside the emberforge.
'clasp anguish lordgear'
clear psi-blade Difficulty: Medium
This and all the other psi-blades are in the Nothing area accessible from the four elemental planes. The mobs all drift and all det.
'psi-blade energy clear'
Coarse Leather Boots Difficulty: Hard
The haggler in Shunned World will give you this in exchange for an iron web shield. Iron web shields are located on Iron Claw dominators in the Shiftwatch Orb at Noctopia shift.
Crumpled Note Difficulty: Easy
The kzinti scientist located all north, east from Kzin shift carries this.
Crystal Ball Difficulty: Easy
This item loads on the ground on the top level of Outland Keep in the room with the gith seer.
Dancing Dagger Difficulty: Medium
Located on Misfit, preceeding Duke Zarradyn on the Zarradyn's Gauntlets run. This run is no-spell.
Dancing Katana Difficulty: Medium
Located on Duke Zarradyn. This run is no-spell.
Dancing Rapier Difficulty: Medium
Located on Kipparielle, preceeding Duke Zarradyn on the Zarradyn's Gauntlets run. This run is no-spell.
dark purple robe Difficulty: Easy
Located on the mistress of the south, one of the four leaders in the basement of Outland keep.
'robe dark purple'
Decaying Vest Made From Cracked Leather Difficulty: Medium
Located on Lord Gith. Portal to lich queen from Astral shift and go 2 down.
'vest cracked leather'
devilish lance Difficulty: Medium
The hunting imps wandering in Cinderheim carry these.
'devil lance'
Devilish Talisman Difficulty: Easy
The night hag in Astral proper has this. Portalable from shift.
'talisman devilish'
Dress Of Silk And Velvet Rags Difficulty: Hard
This one is challenging. Located on Kipparielle preceeding Queen Zydarielle on the Black Widow Bodice run.
You should probably give up on this if you don't have it.
'dress rags silk velvet red black'
Exotic Robes Difficulty: Medium
Located on the fae advisors on the third level of Arcadia citadel on the Glyph run.
'exotic robes'
Flaming Phoenix Feather Difficulty: Medium
This one is in fire proper. You will need to kill Malarauko and Valarauko and then skin the inferno dragon for the three tickets. Give one to Puritan (who takes the other two) to open the portal to the Phoenix.
This is run very rarely. Normally best to give up on this one if you don't have it.
Glowing Iron Skewer Difficulty: Hard
These are held by the Iron Claw soulstealers in the Shiftwatch Orb in Noctopia.
'iron glowing skewer'
Golden Bow Difficulty: Easy
The Fae wandering memory lane carry these.
'golden bow'
golden sleeves Difficulty: Medium
Sygerion at the end of the memory lane run carries this.
This rarely gets run more than once per reboot. Give up on this if you don't have it.
green psi-blade Difficulty: Medium
This and all the other psi-blades are in the Nothing area accessible from the four elemental planes. The mobs all drift and all det.
'psi-blade energy green'
Havynne's Lantern Difficulty: Medium if anchor is set, Hard if not
You can find Havynne in the Obsidian Arena Stands. She wanders, but is trackable.
'havynne's lantern silver'
heavy shroud Difficulty: Medium
The first room in Patriarch's Gulch has 3 of these on shrouded warders. Plane Karn and go north then all west until you reach them.
'shroud'
an iron dha Difficulty: Medium
Several mobs in Karnath proper load with this. Look for crazed cynic and accursed blasphemer.
(Demonic) (Black Aura) Whipping his own bloody back, a poor soul lurches about.
(Demonic) (Black Aura) Staggering to and fro, a sunburnt wretch begs for death.
'iron dha'
Mark Of Madness Difficulty: Easy
This is on Krakor the overseer in the Daemonstone run. Mob wanders.
'mark madness'
Massive Slate-grey Sledgehammer Difficulty: Easy
Located on the astral guardians that wander between Astral shift and the room below it.
'hammer sledge grey'
Netherworld Dagger Difficulty: Hard
Located in the gear room on the Crown of Aziz-Ra run.
You should probably give up on this if you don't have it.
obsidian sledgehammer Difficulty: Medium
Located on the magmage on the Sceptre of Blazing Fury run. There are two magmages, but only one carries this item. They both wander.
This item isn't reboot only but since the run is only done at reboot, it's more rare than most non-reboot alleg.
Omayra's Kit Difficulty: Medium if anchor is set, Hard if not
Located on the broken oni in the pits of blood and chain in Noctopia.
Pair Of Kzinti Slaughter Gloves Difficulty: Easy
The kzinti bodyguards in the astral invasion area carry these. There are many of them, but they are invis. Wandering the area will yield several.
'kzinti slaughter gloves'
Pair Of Wind-Ravaged Boots Difficulty: Easy
The shopkeeper (chandler) in Shunned World will give you this for a storm-skin cloak. Storm-skin cloaks are located on the storm wyrms in Water proper, which wander and are portalable.
Panthrodrine-Skin Leggings Difficulty: Medium
The shopkeeper (haggler) in Shunned World will give you this for the Blade of Discord, which is carried by the statues of Anthraxus and Tiamat on the Garden run in Tarterus.
Radiance Of Wickedness Difficulty: Medium
Elaxor carries this. He is in the gear room on the Daemonstone run.
Ram's Head staff Difficulty: Hard
You'll find this on the Ring of Higher Power run in the gear room.
You should probably give up on this if you don't have it.
Red Bracer (Temple Of Gorn) Difficulty: Medium
This is reboot only. The temple of gorn is on Thorngate but nospell.
You should probably give up on this if you don't have it.
'red leather bracer lordgear gorn'
Ring Of Minor Imagery Difficulty: Hard
Apprentice Verte in the imagery gate in Bo'Vul's vault carries this. He is trackable from the entrance.
You should probably give up on this if you don't have it.
Ring Of The White Flame Difficulty: Medium
Some of the numerous Crusader mobs in Fire proper carry this. The crusaders with this item wander the large open section surrounding the shift point.
'ring white flame lordgear'
Ritual Purification Wand Difficulty: Medium
This is a kspawn item that loads when you kill the cleansing flame in Cinderheim.
'ritual purification wand crystal'
Sacrifical Knife Difficulty: Hard
Many mobs on the Crown of Aziz-Ra run carry this. One run tends to yield a large number of them.
'knife sacrificial'
Sceptre Of Creation Difficulty: Hard
This is reboot only and located on the pgem run in Kzin.
You should probably give up on this if you don't have it.
'sceptre creation lordgear'
seething ball of blue flame Difficulty: Medium
Located on one of the advisors on the third level of Arcadia citadel on the Glyph run.
'blue flame blaze ball'
Shaleskin Arm Guard Difficulty: Easy
The rock wyrm mother skins to this. It is 5 north from Stone shift.
'shaleskin skin arm guard patch'
Shard-Embedded Whip Difficulty: Easy
Krakor the overseer and Rantus the doorman on the Daemonstone run both carry this.
'shard whip'
Show Of Loyalty Difficulty: Hard
Several of these load in the gear room on the Shackles of Broken Tyranny run.
'glimmer show loyalty'
Signet Of The Pure Flame Difficulty: Medium
Some of the numerous Crusaders in Fire proper carry this. The Crusaders with this item are in the maze section approaching the inferno dragon.
'pure signet flame lordgear'
Silver Dagger With A Golden Handle Difficulty: Easy
Gith mages in Outland keep carry this.
'silver dagger golden handle'
Staff Of Prophecy Difficulty: Hard
This is reboot only and available in the gear room on the Lodestone run.
You should probably give up on this if you don't have it.
Staff Of The Lower Planes Difficulty: Medium
Anthraxus carries this. You can reach him by drinking from the fountain in the gargoyle room in Tarterus.
'staff lower planes lordgear'
steel broadsword Difficulty: Medium
Ralthar the Unerring drops this and is located on the ramp 2 north, up from Fire shift.
'steel broad sword'
Stone Disc Difficulty: Medium
You need to kill the sun guardian for this. It's no-spell and on midgard, so you will be shadowed while fighting it. To get to the mob, portal to black circle master, enter house, and move west, south.
Stone Platemail Difficulty: Medium
Gaius carries this and is in the gear room on the Daemonstone run.
'stone platemail armor'
storm-skin cloak Difficulty: Easy
You can get these on Water by portaling to storm wyrm. There are 3 storm wyrms, but only 2 load with this item.
'storm-skin cloak'
Sultan's Turban Difficulty: Easy
The Sultan is located in the Merman gate inside Bo'Vul's vault.
If the anchor isn't set, the gate is only available during off-peak hours but still requires a group of at least 6 like all gates inside the vault.
The run itself is easy, but given the complexity of getting into the area, you should probably give up on this if you don't have it.
Sun Staff Difficulty: Medium
These are available in two locations. One is in the rooms leading up to and in the final room of memory lane, and the other is on the same mobs on the Shield of Lords run. The Shield of Lords run mobs are reboot only. One of either of these runs will yield several of these.
'sun staff'
the black sword of the keep Difficulty: Easy
The gith champion carries this and is portalable from Outland shift.
'sword black keep'
the broken blade of Karnath Difficulty: Hard
Aziz-Ra carries this. You can find him on the way to the gear room in the Crown of Aziz-Ra run.
You should probably give up on this if you don't have it.
the earthen mace of might Difficulty: Medium
The Earth Lord that carries the elemental earth ring also holds this item.
'earthen mace might'
the whip, "Death-Tamer" Difficulty: Medium
This is on the gravemaster in the Garden area of Tarterus.
'whip death-tamer tamer lordgear'
Unicorn Horn Difficulty: Medium
Wisp carries this. Wisp is in the same room as Orius and Oriad, which is accessible from Airrealm by portaling to vortex and skinning it's corpse, then entering.
vial of unfinished portal serum Difficulty: Easy if anchor is set, Medium if not
This is carried by Hidden Anxiety in Spire of Knowledge Unleashed. If anchor is set, one path is -- push barrier, up, e s s u, e s s d, e s s d. Beware drifting mobs and rabid kzinti; you have some flexibility on the path you take to each up/down exit (it's a series of 2x3 rectangles).
'vial unfinished serum ltq3'
yellow psi-blade Difficulty: Medium
This and all the other psi-blades are in the Nothing area accessible from the four elemental planes. The mobs all drift and all det.
'psi-blade energy yellow'
Signet Of The Oblivious Defender Difficulty: Hard
This is deep in Cinderheim with a mummy