Difference between revisions of "Category:Shadowfists"

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Be evil aligned, be a monk and kill a monk in [[:Category:Sir Michael's Stronghold|Sir Michael's Stronghold]], not saying which as that would make it too easy.
 
Be evil aligned, be a monk and kill a monk in [[:Category:Sir Michael's Stronghold|Sir Michael's Stronghold]], not saying which as that would make it too easy.
  
There might be other things you need (EG: certain stats like int etc) but this works for a human monk.
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There might be other things you need (EG: certain stats like int etc) but this works for a human monk. Kzinti is confirmed as a viable race.
  
 
== Shadowfists at Hero Tier ==
 
== Shadowfists at Hero Tier ==

Revision as of 17:44, 6 August 2006

Sneaky and manipulative, Shadowfists corrupt the teachings of Gorn to justify their sinister world view; The massacre of all those who stand against them through any means neccesary. They combine unarmed fighting with the dishonorable tactics usually favored by Rogues and Assassins. Like all Prestige Classes, they retain the original class's Prime Requisite, in this case, Dexterity. Shadowfists have strayed too far from the light to ever become Priests, like Monks can, but they can become Assassins, albeit later than Rogues. Shadowfists masters can sometimes be found training in inhospitable environs.

Abbreviation: Shf.

Base Class: Monk.

Prime Requisite: Dexterity.

Shadowfists in General

See Mages for an example.

Shadowfist Creation

Be evil aligned, be a monk and kill a monk in Sir Michael's Stronghold, not saying which as that would make it too easy.

There might be other things you need (EG: certain stats like int etc) but this works for a human monk. Kzinti is confirmed as a viable race.

Shadowfists at Hero Tier

Training

Practicing

Devoting

Fighting

Soloing:

Tanking:

Hitting:

Shadowfists at Lord Tier

Shadowfist Remort Options

Subcategories

This category has the following 2 subcategories, out of 2 total.