Difference between revisions of "Category:Shadowfists"
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=== Fighting === | === Fighting === | ||
Take advantage of your different stances as much as possible. I like to use emu stance in while my hp are at full, and start combat with a surprise attack, then kick like crazy. After losing 500-1000 hp, I will usually switch to vampire fang stance and start using vs in combat. Spectral stance is useful in areas where the mobs seem to parry more than usual. | Take advantage of your different stances as much as possible. I like to use emu stance in while my hp are at full, and start combat with a surprise attack, then kick like crazy. After losing 500-1000 hp, I will usually switch to vampire fang stance and start using vs in combat. Spectral stance is useful in areas where the mobs seem to parry more than usual. | ||
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+ | A note regarding counters: if you choose a counter other than basic, such as counterkick, you only use that counter against the mob you are directly fighting. If you are fighting more than one mob you will use your "basic" counter on the ones you are not directly fighting. For monks and shadowfists who have not learned vital counter this is a simple counter hit. For shadowfists who have learned vital counter, vital will become their "basic" counter. | ||
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'''Soloing:''' | '''Soloing:''' |
Revision as of 13:24, 11 January 2011
Sneaky and manipulative, Shadowfists corrupt the teachings of Gorn to justify their sinister world view; The massacre of all those who stand against them through any means neccesary. They combine unarmed fighting with the dishonorable tactics usually favored by Rogues and Assassins. Like all Prestige Classes, they retain the original class's Prime Requisite, in this case, Dexterity. Shadowfists have strayed too far from the light to ever become Priests, like Monks can, but they can become Assassins, albeit later than Rogues. Shadowfists masters can sometimes be found training in inhospitable environs.
Abbreviation: Shf.
Contents
Shadowfists in General
Shadowfists trade some good skills for their evil ones. Gain: a lifesteal and critical strike attack as well as rogue flee skills. Lose: all healing, status abnormality cure, and awen spells, also notably they lose arrow dodge. They don't get bear stance or transfer life. Also to take advantage of their hero101 skills they must train demonic intent which keeps them evil aligned.
Shadowfist Creation
Be evil aligned, be a monk and kill a monk in Sir Michael's Stronghold. You must have 18 base int at lowmort, or 20 int at hero. Any race can become a shf with the use of QP. Some popular choices are gargoyle and golem. Orc, ogr, or giant would also be good choices.
The monk you need to kill in order for Diryn (Shf trainer) to accept you is the "meditating monk." The directions to this monk from Marcus is e2s2e2n.
Shadowfists at Hero Tier
Training
Practicing
Devoting
Fighting
Take advantage of your different stances as much as possible. I like to use emu stance in while my hp are at full, and start combat with a surprise attack, then kick like crazy. After losing 500-1000 hp, I will usually switch to vampire fang stance and start using vs in combat. Spectral stance is useful in areas where the mobs seem to parry more than usual.
A note regarding counters: if you choose a counter other than basic, such as counterkick, you only use that counter against the mob you are directly fighting. If you are fighting more than one mob you will use your "basic" counter on the ones you are not directly fighting. For monks and shadowfists who have not learned vital counter this is a simple counter hit. For shadowfists who have learned vital counter, vital will become their "basic" counter.
Soloing:
Tanking:
Hitting:
Shadowfists at Lord Tier
Shadowfist Remort Options
Subcategories
This category has the following 2 subcategories, out of 2 total.