Difference between revisions of "Rogue Guild Terrain"
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Curiously, this is an actual [[:Category: Terrains |terrain type]]. | Curiously, this is an actual [[:Category: Terrains |terrain type]]. | ||
− | Players must [[Movement Costs |spend]] six [[Move Points |move points]] to enter a [[:Category: Rooms |room]] with this [[:Category: Terrains |terrain type | + | Players must [[Movement Costs |spend]] six [[Move Points |move points]] to enter (non-magically) a [[:Category: Rooms |room]] with this [[:Category: Terrains |terrain type]]. |
− | [[Citizen Mobs |Citizens]] will not enter [[:Category: Rooms |rooms]] with this [[:Category: Terrains |terrain type]] | + | [[Citizen Mobs |Citizens]] will not enter [[:Category: Rooms |rooms]] with this [[:Category: Terrains |terrain type]]. |
[[Guild Guard Mobs |Rogue guild guards]] will operate in [[:Category: Rooms |rooms]] with this [[:Category: Terrains |terrain type]]. | [[Guild Guard Mobs |Rogue guild guards]] will operate in [[:Category: Rooms |rooms]] with this [[:Category: Terrains |terrain type]]. |
Latest revision as of 00:42, 23 November 2005
Curiously, this is an actual terrain type.
Players must spend six move points to enter (non-magically) a room with this terrain type.
Citizens will not enter rooms with this terrain type.
Rogue guild guards will operate in rooms with this terrain type.
See also Dump Rooms.