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Hit Roll: Difference between revisions

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''After many hours of battles and experience, you will eventually gain the ability to see your hitroll and [[Damage Roll |damroll]].  Your hitroll is the bonus given above and beyond the random number generated by the Mud.  This involves your chances of hitting your enemy.  Without a high hitroll, you are doomed to miss often.  Many pieces of magical [[:Category: Gear |equipment]] around [[:Category: Archer Gear |provide you with special hitroll bonuses]]; [[Identify |identify]] everything!''
''After many hours of battles and experience, you will eventually gain the ability to see your hitroll and [[Damage Roll |damroll]].  Your hitroll is the bonus given above and beyond the random number generated by the Mud.  This involves your chances of hitting your enemy.  Without a high hitroll, you are doomed to miss often.  Many pieces of magical [[:Category: Gear |equipment]] around [[:Category: Archer Gear |provide you with special hitroll bonuses]]; [[Identify (spell) |identify]] everything!''


[[Category: Characters]]
[[Category: Characters]]

Revision as of 10:58, 30 December 2005

After many hours of battles and experience, you will eventually gain the ability to see your hitroll and damroll. Your hitroll is the bonus given above and beyond the random number generated by the Mud. This involves your chances of hitting your enemy. Without a high hitroll, you are doomed to miss often. Many pieces of magical equipment around provide you with special hitroll bonuses; identify everything!