Category:Potions In Lockboxes

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Revision as of 17:34, 24 March 2006 by JonDooger (talk | contribs) (Added Table, Needs Healed HP Confirmation)
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Each mob spawns with a (small) random chance that it will carry a lockbox and each lockbox spawns with a random chance that it will contain a healing potion—a colorful "vial of healing" that casts one or more of the following five spells: cure light, cure serious, cure critical, heal, and divinity. These potions are usually level 25 and rarely level 51. Each of these potions has an individual page listed below.

Object name Level(s) Spell(s) cast HP restored Weight
Light Brown Vial Of Healing 25 Cure Light 18? 1
Orange-Brown Vial Of Healing 25, 51 Cure Serious 36? 2
Reddish-Brown Vial Of Healing 25 Cure Critical 54? 3
Orange-Red Vial Of Healing 25, 51 Cure Critical, Cure Light 72? 3
Red Striped Vial Of Healing 25, 51 Heal 100? 5
Yellow-Brown Vial Of Healing 51 Heal, Cure Light 118? 6
Yellow Vial Of Healing 51 Heal, Cure Serious 136? 6
Yellow-Orange Vial Of Healing 51 Heal, Cure Critical 154? 6
Orange Vial Of Healing 51 Heal, Cure Light, Cure Critical 172? 6
Red-Brown Vial Of Healing 51 Divinity 200? 5