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This spell cures damage on the target character. It is more effective than the heal spell.

Prerequisite(s): Heal.

Syntax: cast 'divinity' <character>.

This hit-point-healing spell is fifth (and most efficient) of five that both clerics and priests may (and should) learn between level 1 and level 50. Only paladins may learn it at hero tier and will find it useful as well. When cast by clerics, it normally heals 250 hit points but this amount may be altered somewhat by their respective choices of worship, if any.

See also Divinity Gear.