Difference between revisions of "Category:Gear In Silent Sphinx"

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Recommended group size: about 20<br>
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Shift to [[:Category:Karnath|Karnath]] and make your way to the ocean of blood.  From shift it is w4s.  This isn't a strict path, so if you want you can go 2sw2s to avoid mobs.  Ocean can be very swarmy.  Many of the mobs there wield.  Do a quick check on your group's health before entering.
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From the entrance to the ocean go s 5w u to enter the [[:Category:Silent Sphinx|Silent Sphinx]].  Like before, this isn't a strict path, so move as you please to dodge mobs.
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Once inside the [[:Category:Silent Sphinx|Silent Sphinx]] go 6n 3e 2s w 2s e 2s u n to reach the "Belly of the Beast".  This is the best place to regen and respell, but if you have a buff group you can attempt the impressive "one spellup shackles" run.
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Once you're healthy enough go n s 2e d u from the regen room.  Note that this is a maze, so if groupies sleep in this section they are liable to get left behind.  Once you go up you'll be in the Head of the Sphinx, and unable to return to the belly.
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The head of the sphinx is a small portion of the area, only 5 rooms, and it is PACKED with powerful mobs.  2s from the entrace to the head is [[Fluent The Wise|Fluent]]'s room.  It is in this room that you'll find the [[Broken Shackles Of Tyranny]], [[Show Of Loyalty]], [[Ring Of The Wise]], and [[Staff Of Karnath]].
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If you clear [[Fluent The Wise|Fluent]]'s room successfully you can go east or west for (relatively) safe camping rooms, or you can go down to reach a [[Homeshift]]able room in the [[:Category:Accursed Lands|Accursed Lands]].
 
[[Category:Silent Sphinx]]
 
[[Category:Silent Sphinx]]

Revision as of 13:33, 23 December 2005

Recommended group size: about 20

Shift to Karnath and make your way to the ocean of blood. From shift it is w4s. This isn't a strict path, so if you want you can go 2sw2s to avoid mobs. Ocean can be very swarmy. Many of the mobs there wield. Do a quick check on your group's health before entering.

From the entrance to the ocean go s 5w u to enter the Silent Sphinx. Like before, this isn't a strict path, so move as you please to dodge mobs.

Once inside the Silent Sphinx go 6n 3e 2s w 2s e 2s u n to reach the "Belly of the Beast". This is the best place to regen and respell, but if you have a buff group you can attempt the impressive "one spellup shackles" run.

Once you're healthy enough go n s 2e d u from the regen room. Note that this is a maze, so if groupies sleep in this section they are liable to get left behind. Once you go up you'll be in the Head of the Sphinx, and unable to return to the belly.

The head of the sphinx is a small portion of the area, only 5 rooms, and it is PACKED with powerful mobs. 2s from the entrace to the head is Fluent's room. It is in this room that you'll find the Broken Shackles Of Tyranny, Show Of Loyalty, Ring Of The Wise, and Staff Of Karnath.

If you clear Fluent's room successfully you can go east or west for (relatively) safe camping rooms, or you can go down to reach a Homeshiftable room in the Accursed Lands.

Pages in category "Gear In Silent Sphinx"

The following 4 pages are in this category, out of 4 total.