Category:Paladins

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The temples soon realized that the world was much harsher than they could handle. They opened their doors to the righteous anger of youth prevalent in the knighthood of the realm and molded it into their religious image.

Paladins now roam the land, seeking to right wrongs done against their Gods, using holy magic and the strength of steel to defend their honor. Their primary attribute is STRength.

While Paladins serve various deities, the Priests of Tul-Sith have been known to instruct those Paladins that share their faith in certain Holy Disciplines. Paladins must maintain a high alignment for these spells to work their best.

Paladins are a class only available through re-mortality by Warriors, Bodyguards, Monks and Clerics.

Abbreviation: Pal.

Prime Requisite: Strength.

Paladins in General

Paladins in general are a combination of cleric and warrior. It is also true that an argument exists regarding whether or not brute clerics are better than paladins, but for now, anything related to that matter will be omitted.

Paladin Creation

Paladins are a remort-only class, and can be accessed via monks (Lord 100), bodyguards (Lord 100), clerics (Lord 150), and warriors (Lord 150).

Paladins at Lowmort Tier

Training

Practicing

Worshipping

Fighting

Soloing:

Tanking:

Hitting:

Healing:

Paladin Prestige Options

None.

Paladins at Hero Tier

Training

Practicing

Devoting

Fighting

Soloing:

Tanking:

Hitting:

Healing:

Paladins at Lord Tier

Paladin Remort Options

Subcategories

This category has the following 2 subcategories, out of 2 total.