Difference between revisions of "Category:Terrains"

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Every AVATAR MUD [[:Category: Rooms |room]] has one and only one terrain type, coded as its "sector flag" by area builders.  A "sector" consists of a group of connected [[:Category: Rooms |rooms]] sharing a single terrain type.  These terrain types affect [[:Category: Characters |characters]]' [[Movement Costs |movement costs]], among other things.
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Every AVATAR MUD [[:Category: Rooms |room]] has one and only one terrain type, coded as its "[[Sectors |sector]] flag" by area builders.  These terrain types affect [[:Category: Characters |characters]]' [[Movement Costs |movement costs]], among other things.
  
 
See also [[:Category: Doors |Doors]] and [[:Category: Room Types |Room Types]].
 
See also [[:Category: Doors |Doors]] and [[:Category: Room Types |Room Types]].
  
 
[[Category: Rooms]]
 
[[Category: Rooms]]

Revision as of 21:21, 22 November 2005

Every AVATAR MUD room has one and only one terrain type, coded as its "sector flag" by area builders. These terrain types affect characters' movement costs, among other things.

See also Doors and Room Types.

Pages in category "Terrains"

The following 11 pages are in this category, out of 11 total.