Difference between revisions of "Detect Hidden"

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''This [[:Category: Skills And Spells |spell]] enables the caster to detect [[Hide Flag |hidden]] [[:Category: Mobs |creatures]].  [[:Category: Mobs |Creatures]] and [[:Category: Characters |players]] more than 3 [[Level |levels]] above yourself will NOT be detected, however.''
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Prerequisite(s): [[Infravision |Infravision]].
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Syntax: [[Cast |cast]] 'detect hidden'.
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This [[:Category: Skills And Spells |spell]] is fairly useful to [[:Category: Characters |characters]] wishing to [[Kill |attack]] [[Hide Flag |hidden]] [[:Category: Mobs |mobs]] or to heal [[Hide Flag |hidden]] [[:Category: Characters |players]] or whatnot.  It is included in [[Holy Sight |Holy Sight]].  It is superfluous to [[:Category: Characters |characters]] affected for [[Alertness |Alertness]] or [[Awareness (skill) |Awareness]] or [[Heighten Senses (skill) |Heighten Senses]].
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[[Category: Skills And Spells]]
 
[[Category: Skills And Spells]]
 
[[Category: Lowmort Cleric Skills]]
 
[[Category: Lowmort Cleric Skills]]

Revision as of 03:00, 30 December 2005

This spell enables the caster to detect hidden creatures. Creatures and players more than 3 levels above yourself will NOT be detected, however.

Prerequisite(s): Infravision.

Syntax: cast 'detect hidden'.

This spell is fairly useful to characters wishing to attack hidden mobs or to heal hidden players or whatnot. It is included in Holy Sight. It is superfluous to characters affected for Alertness or Awareness or Heighten Senses.