Difference between revisions of "Hit Points"

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m (eliminating Score category)
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''Hit points are arguably the most important statistic in a fight.  If you reach 0 hp, you go unconscious.  When you hit -10 hit points, you die.  You'll lose fewer hp if your '[[Armor Class |armor class]]' is lower (which is better), and if certain damage-reducing spells are affecting you.''
 
''Hit points are arguably the most important statistic in a fight.  If you reach 0 hp, you go unconscious.  When you hit -10 hit points, you die.  You'll lose fewer hp if your '[[Armor Class |armor class]]' is lower (which is better), and if certain damage-reducing spells are affecting you.''
  
[[:Category: Characters |Characters]] may [[Wear |wear]] [[:Category: HP Gear |gear to increase their hit points]].
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[[:Category: Characters |Characters]] may [[Wear |wear]] [[:Category: Hit-Point Gear |gear to increase their hit points]].
  
 
[[Category: Characters]]
 
[[Category: Characters]]
 
[[Category: Points]]
 
[[Category: Points]]

Revision as of 04:00, 10 February 2006

Hit points are arguably the most important statistic in a fight. If you reach 0 hp, you go unconscious. When you hit -10 hit points, you die. You'll lose fewer hp if your 'armor class' is lower (which is better), and if certain damage-reducing spells are affecting you.

Characters may wear gear to increase their hit points.