Difference between revisions of "Object Level"

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[[:Category: Characters |Characters]] may [[Wear |wear]] other [[:Category: Gear |gear]] up to 3 levels above their [[Level |level]].
 
[[:Category: Characters |Characters]] may [[Wear |wear]] other [[:Category: Gear |gear]] up to 3 levels above their [[Level |level]].
  
A piece of [[:Category: Armor |armor]]'s level determines its [[Base Armor Class |base armor class]].
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A piece of [[:Category: Armor |armor]]'s level determines its [[Armor Values |base armor class]].
  
 
[[Category: Objects]]
 
[[Category: Objects]]

Revision as of 23:47, 16 February 2006

Each object pops with a certain level or, most often, within a certain range of levels. When a mob respawns with objects on it, their levels will each be between one less and one more than its level; ammunition is a notable exception to this rule, as it will always be of one specific level determined by its warhead type.

Characters may save with objects up to 7 levels above their level.

Characters may wield weapons up to 5 levels above their level.

Characters may wear other gear up to 3 levels above their level.

A piece of armor's level determines its base armor class.