Difference between revisions of "Weapon Rush"

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''When [[Cast |cast]], your main [[:Category: Weapons |weapon]] flies out of your hand and attacks your current target once.  The [[:Category: Weapons |weapon]] MIGHT return to your hand when the [[:Category: Spells |spell]] is complete.  Or it MIGHT fall to the ground, where it will be subject to [[Scavenging Mobs |scavengers]], [[Stomping Mobs |stompers]], and the infamous imp...  There are no reimbursements for [[:Category: Weapons |weapons]] that you lose with this [[:Category: Spells |spell]]...''
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''When [[Cast |cast]], your main [[:Category: Weapons |weapon]] flies out of your hand and attacks your current target once.  The [[:Category: Weapons |weapon]] MIGHT return to your hand when the [[:Category: Spells |spell]] is complete.  Or it MIGHT fall to the ground, where it will be subject to [[:Category:Scavenging Mobs |scavengers]], [[:Category:Stomping Mobs |stompers]], and the infamous imp...  There are no reimbursements for [[:Category: Weapons |weapons]] that you lose with this [[:Category: Spells |spell]]...''
  
 
Prerequisite(s): [[Torch (spell) |Torch]].
 
Prerequisite(s): [[Torch (spell) |Torch]].

Latest revision as of 18:43, 1 December 2011

When cast, your main weapon flies out of your hand and attacks your current target once. The weapon MIGHT return to your hand when the spell is complete. Or it MIGHT fall to the ground, where it will be subject to scavengers, stompers, and the infamous imp... There are no reimbursements for weapons that you lose with this spell...

Prerequisite(s): Torch.

Syntax: cast 'weapon rush'.