Category:Skills And Spells That Buff Characters

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Full "Spellup" Components and Their Effects

Notice: All spell effects that are determined by level as shown with hero values.

Skill/Spell:      Stats:   AClass:  SThrw:  HRoll:  DRoll:  Other Effects:
acumen            +4 wis                                    
adrenaline pump   +4 dex                                    
anticipate                                  + 8 HR          
armor                      - 20 AC                          
astral shield                                               immunity to portal drain
barkskin                   - 30 AC                          
biofeedback       +4 con                                    
bless                               - 8 ST  + 8 HR          
body brace                 - 20 AC                          
calcify flesh              - 20 AC                          
concentrate                - 10 AC                          
displacement               - 30 AC                          
energy shield                       -10 ST                  
fly                                                         (see Flying Flag)
frenzy*                    + 80 AC          + 8 HR  + 8 DR  
fury of the mind*                                           more telekinetic spell damage to mobs
giant strength    +4 str                                    
holy armor                 - 30 AC                          
holy aura                  - 40 AC                          
invincibility              -100 AC                          
iron skin                  - 40 AC                          
mental barrier             - 20 AC                          
mystical barrier*                                           less spell damage from all mobs
pass door                                                   (see Translucent Flag)
protection evil                                             -25% melee damage from evil mobs
protection good                                             -25% melee damage from good mobs
purity                                                      immunity to disease
rally* (+warcry)                            + 5 HR  + 5 DR  
sanctuary*                                                  -50% damage from all mobs
savvy             +4 int                                    
shield                     - 20 AC                          
steel skeleton             - 50 AC                          
stone skin                 - 40 AC                          
water breathing                                             immunity to drowning
werrebocler                                                 -% damage from all
                                                               
TOTAL:            +4 all   -390 AC  -18 ST  +29 HR  +13 DR  (various)
  • Spells marked by asterisks (*) have relatively short durations.