Category:Village Of Gnimh
The gnome village of Gnimh is far removed from the greater kingdom of the gnomes. Originally established as an exploratory encampment years ago, Gnimh has grown to be the point of contact between gnomes living in the greater Midgaardian area, and their kin back home. In order to better facilitate this an administrative complex was built, which later took on the additional task of training the promising youth of the "frontier" in the ways of diplomacy and scholarship. The village itself boasts only a modest population, mostly comprised of students and staff for the academy, most gnomes preferring to live quietly in the surrounding countryside.
Level Range: 5-10
Walking route from Nom: 9n, 3e, d, 2e, 5n, 5w, 4n, 2w, 2u.
Walking route from Sol: 3e, 2n, 3e, 5n, 2w, s.
Most adventurers enter from the Highways/Great Wall. The first section is a linear path leading through the town. The end of the path splits of into two, with the east path going to the Underway Tunnels, and the west path going to the academy. Most of the mobs are in the academy. The academy has four floors and a basement.
The Village of Gnimh is similar in concept to Solace, except it has fewer mobs and a smaller level range on mobs. As with Solace, mobs here will lower your align, but it's a good place to pick up xp if you don't care about alignment (it's farther from Sol, hence, it has less players running through it.)
- Citizens, Cadets, Freshmen
- Villagers, Sophomores, Seniors
The area itself is made up of two main parts: the village (where you enter from the White Stone Road), and in the southeast corner of the village, the Gnimh academy. Again, no outstanding mobs or aggies, just well written rooms with lots of wandering mobs.
For those interested in lore, this area contains quite a bit about the history of gnomes, as well as some culture. Those looking for an amusement can attempt to find the fourth floor of the academy. Nothing there, but fun to find. (Hint: figure out how the elevator works.)