Difference between revisions of "Category:Archers"
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''ARCHERS are skilled hunters and scouts, as well as being masters with their chosen weapon, the [[:Category: Bows |bow]]. Their [[:Category: Archer Skills And Spells |skills]] represent their ability to survive in the wild, track down their foes, and their self-sufficiency in building and repairing the tools of their trade. Achieving real skill in archery takes such a lengthy commitment that master archers are generally reluctant to teach those who have already started down a different path. Tall, agile [[:Category: Races |races]] with good eyesight make the best archers, notably [[Elves |ELVES]] and [[Centaurs |CENTAURs]]. Clumsy, bulky or non-humanoid races such as [[Ogres |OGREs]] and [[Griffons |GRIFFONs]] will not fare so well. The [[Prime Requisite |PRIME REQUISITE]] of archers is [[Dexterity |DEXterity]].'' | ''ARCHERS are skilled hunters and scouts, as well as being masters with their chosen weapon, the [[:Category: Bows |bow]]. Their [[:Category: Archer Skills And Spells |skills]] represent their ability to survive in the wild, track down their foes, and their self-sufficiency in building and repairing the tools of their trade. Achieving real skill in archery takes such a lengthy commitment that master archers are generally reluctant to teach those who have already started down a different path. Tall, agile [[:Category: Races |races]] with good eyesight make the best archers, notably [[Elves |ELVES]] and [[Centaurs |CENTAURs]]. Clumsy, bulky or non-humanoid races such as [[Ogres |OGREs]] and [[Griffons |GRIFFONs]] will not fare so well. The [[Prime Requisite |PRIME REQUISITE]] of archers is [[Dexterity |DEXterity]].'' | ||
− | [[Prime Requisite |Prime Requisite]]: [[Dexterity |Dexterity]]. | + | '''Abbreviation:''' Arc. |
+ | |||
+ | '''[[Prime Requisite |Prime Requisite]]:''' [[Dexterity |Dexterity]]. | ||
== Archers in General == | == Archers in General == |
Revision as of 00:19, 2 February 2006
ARCHERS are skilled hunters and scouts, as well as being masters with their chosen weapon, the bow. Their skills represent their ability to survive in the wild, track down their foes, and their self-sufficiency in building and repairing the tools of their trade. Achieving real skill in archery takes such a lengthy commitment that master archers are generally reluctant to teach those who have already started down a different path. Tall, agile races with good eyesight make the best archers, notably ELVES and CENTAURs. Clumsy, bulky or non-humanoid races such as OGREs and GRIFFONs will not fare so well. The PRIME REQUISITE of archers is DEXterity.
Abbreviation: Arc.
Contents
Archers in General
Hard hitting sponges usually. The basic archer is one of the best hitters in the game capable of doing large amounts of damage with one hit. Many of an archer's skills will go unused but when you are in a bind, they can help you survive. Their tracking skills are an example. Most people have no use for the track skills but those people who enjoy exploring new areas or who are looking for a hard to find mob will find it useful. At higher levels they can become incredibly powerful. They get a good mix of hp and mana and can be a very versitile character, able to easily collect gear, spell people, and do hard corpse retreivals.
Archer Creation
Class is very important for an archer. The most common choices are elf, orc, centaur, human, drow, and lizard man. Some of the remortable classes can also be fantastic archers such as sprites. Classes such as giant, ogre, and griffon are not good. As with all characters, max your stats early. At early levels, it is easiest to use melee weapons instead of bows..until about level 20.
Once you get a decent amount of hitroll, you can begin grouping. Your job is easy, hit hard! Use the held shot skill carefully.
Archers at Lowmort Tier
Training
Practicing
Worshipping
Worship Roixa. You will do a LOT more damage. Werredan is also a good option. Slightly less damage but you get that nice Werredan exp boost.
Fighting
Soloing:
Tanking:
Hitting:
Archer Prestige Options
Archers at Hero Tier
Training
Practicing
Devoting
Fighting
For a long time, you will be a basic hitter in a group. Get a complete hero gear set asap. Groups are easy to get! Some archers find a rogue partner tanking with backstab makes for some good duo exp. Later on, when you get enough hp and mana, you will be able to solo, but grouping is always better. After 101 you will spend very little time on who group. Held shot is good to use if you're sure the mob is going to be alive long enough for your held shot to execute. If there's 2 or more mobs in the room, trying using scattershot 5.
Soloing: Soloing is hard until you can get enough HP to cover the hits you will take. Find a good match of ac and hit gear.
Tanking:
Hitting:
Archers at Lord Tier
Archer Remort Options
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Archers"
This category contains only the following page.