Difference between revisions of "Kobolds"
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[[Category: Creatable Races]] | [[Category: Creatable Races]] | ||
− | Kobolds are coded for much slower regeneration of hp/mana when sleeping. They are also coded for much lower hp and mana gains in spite of relatively average int (in comparison with a human). Moreover, they have a spell cost penalty of at least 20% while their fail rate is arguably the worst of the creatable races on AVATAR. | + | Kobolds are coded for much slower regeneration of hp/mana when sleeping. They are also coded for much lower hp and mana gains in spite of relatively average int (in comparison with a human). Moreover, they have a spell cost penalty of at least 20% while their fail rate is arguably the worst of the creatable races on AVATAR. They also have a negative melee damage modifier. |
Revision as of 13:22, 15 December 2010
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"Vermin" is the word most other races use to describe the scheming Kobolds, and not just because of their rat-like faces. Conniving and opportunistic, Kobolds can be surprisingly intelligent, but possess the wisdom of an anthill; many of them are convinced magic simply does not exist. Kobolds can only remort into Goblins, and should only be selected by players who are REALLY looking for a challenge.
- Abbreviation: Kob.
- Racial Size: small.
- Racial TNL: 666 XP.
- Well-Suited to Be: nothing.
- Ill-Suited to Be: anything.
Comments
Kobolds are coded for much slower regeneration of hp/mana when sleeping. They are also coded for much lower hp and mana gains in spite of relatively average int (in comparison with a human). Moreover, they have a spell cost penalty of at least 20% while their fail rate is arguably the worst of the creatable races on AVATAR. They also have a negative melee damage modifier.