Difference between revisions of "Pain Elementals"
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* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Align|Align]], [[Racial Pain Aura|Pain Aura]]. | * '''[[:Category: Racials |Racial(s)]]:''' [[Racial Align|Align]], [[Racial Pain Aura|Pain Aura]]. | ||
− | * '''[[Racial Size |Racial Size]]:''' | + | * '''[[:Category:Racial Characteristics |Racial Characteristics]]:''' Planar Race. |
+ | |||
+ | * '''[[Racial Size |Racial Size]]:''' Very Large. | ||
* '''[[Racial TNL |Racial TNL]]:''' 2000 XP. | * '''[[Racial TNL |Racial TNL]]:''' 2000 XP. |
Revision as of 10:09, 16 March 2018
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Pain elementals are large and fearsome creatures. They appear as humanoid forms comprised of base elements with a core of sparkling electricity. Like their lesser cousins, they can rearrange their composition to ALIGN to a particular element, granting many of the characteristics of that element. In addition, they can surround themselves with a powerful PAIN AURA, which causes intense pain in all enemies who get near them.
- Abbreviation: PaE.
- Racial Characteristics: Planar Race.
- Racial Size: Very Large.
- Racial TNL: 2000 XP.
- Well-Suited to Be: ?
- Ill-Suited to Be: ?
Comments
Pae have 10% arcane and psionic spellcost reduction and no divine penalty.
For more general comments about this evolutionary race check Imps.