Difference between revisions of "Spirits Of Eragora Quest"

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# Once you have 3 desired relics, return to it, wake it up and follow the instructions. At any point tell it to cancel to get the item into an unwearable (but identifiable) state, if you exit the chamber (through the pillar).
 
# Once you have 3 desired relics, return to it, wake it up and follow the instructions. At any point tell it to cancel to get the item into an unwearable (but identifiable) state, if you exit the chamber (through the pillar).
 
# Giving 3rd relic will finalize the item. You're done. Gain [[Spirits Of Eragora Insignia]].
 
# Giving 3rd relic will finalize the item. You're done. Gain [[Spirits Of Eragora Insignia]].
# Relics won't appear on mobs unless someone who has started the quest is in the group. You can use relics that you have collected with an alt; however;  keresh will not accept them unless the alt you are getting the gauntlet for has been in the mob room that spawns the relic (ie go suicide yourself on the mobs and you can use the relics that your alt collected)
+
# Relics won't appear on mobs unless someone who has started the quest is in the group.
  
 
What IS the item? Always a gauntlet (hands slot), at lvl54, with major-ward, bless, dark, glow and magic flags. So far four have been found and they correspond to the player's class.
 
What IS the item? Always a gauntlet (hands slot), at lvl54, with major-ward, bless, dark, glow and magic flags. So far four have been found and they correspond to the player's class.
  
 
=== Items ===
 
=== Items ===
* Arc, Fus: '''Gauntlets of the Farstrider''', +5 HR.
+
* Arc, Fus, Sld: '''Gauntlets of the Farstrider''', +5 HR. You are unable to give monocle and shawl to get 4 archery mods. 
* Wzd, Mag, Psi, Cle, Sor, Stm: '''Gauntlets of the Magence''': Blank.
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* Wzd, Mag, Psi, Cle, Viz, Sor, Stm, Mnd, Shf, Prs: '''Gauntlets of the Magence''': Blank.
 
* War, Bod, Pal, Bzk, Bld, Mon: '''Gauntlets of the Predator''': +3HR.
 
* War, Bod, Pal, Bzk, Bld, Mon: '''Gauntlets of the Predator''': +3HR.
 
* Asn, BCI, Rog, Dru: '''Gauntlets of the Moonstalker''': +4HR.
 
* Asn, BCI, Rog, Dru: '''Gauntlets of the Moonstalker''': +4HR.
 +
 
  
Untested as of yet: PRS, SHF, MND
 
 
Expected:
 
* PRS, MND to magence, seeing how all pure casters end up there,
 
* SHF - likely predator or moonstalker
 
  
 
=== Relics ===
 
=== Relics ===
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| +3% healpower
 
| +3% healpower
 
| +3 DR
 
| +3 DR
| +longshot/+acc
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| +longshot/+acc; examin the gauntlets to see
 
|-
 
|-
 
| [[Sou f'Fle]] / Bone Ring
 
| [[Sou f'Fle]] / Bone Ring
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| +1% mana regen
 
| +1% mana regen
 
| +1% hp regen
 
| +1% hp regen
|
+
| +1% hp regen
 
|-
 
|-
 
| [[Portia]] / Blood Amulet
 
| [[Portia]] / Blood Amulet
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|
 
|
 
|-
 
|-
| [[High Overseer|Overseer]] / Etched Obsidian Shield
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| [[The High Overseer|Overseer]] / Etched Obsidian Shield
 
| +2 STR/DEX
 
| +2 STR/DEX
 
| +2 INT/WIS
 
| +2 INT/WIS
|
+
| +2 STR/DEX
 
| +20 mana
 
| +20 mana
 
|-
 
|-
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|  
 
|  
 
| -5% deathxp
 
| -5% deathxp
|
+
| -5% deathxp
 
| -5% deathxp
 
| -5% deathxp
 
|}
 
|}
  
Druids get +3% heal power from monocle, nothing from helm
+
Druids <b>do not</b> get +3% heal power from monocle; they get +longshot/+acc modifiers as listed in the table, nothing from helm.  (My druid got +3% heal power moonstalker gaunts somehow...)
  
 
(Yes, even sorcerers get +3% heal power from the monocle.)
 
(Yes, even sorcerers get +3% heal power from the monocle.)

Latest revision as of 22:47, 25 June 2024

This is a hero quest, lords need not apply. The quest holds MANY variables but so far the results have shown to be consistent - there are no random results for a given action.

  1. Go to the Faceless Statue in River Etuan. It is located east of Asimov and is accessible during the day, and with proper detects.
  2. Once next to it, wake it up by addressing it with a keyword appropriately inscribed on its forehead. Communication with it is rather straightforward.
  3. You get to hunt relics! There appears to be a single relic per area, usually on bosses. So far 8 have been found. You will only get to imbue 3.
  4. Once you have 3 desired relics, return to it, wake it up and follow the instructions. At any point tell it to cancel to get the item into an unwearable (but identifiable) state, if you exit the chamber (through the pillar).
  5. Giving 3rd relic will finalize the item. You're done. Gain Spirits Of Eragora Insignia.
  6. Relics won't appear on mobs unless someone who has started the quest is in the group.

What IS the item? Always a gauntlet (hands slot), at lvl54, with major-ward, bless, dark, glow and magic flags. So far four have been found and they correspond to the player's class.

Items

  • Arc, Fus, Sld: Gauntlets of the Farstrider, +5 HR. You are unable to give monocle and shawl to get 4 archery mods.
  • Wzd, Mag, Psi, Cle, Viz, Sor, Stm, Mnd, Shf, Prs: Gauntlets of the Magence: Blank.
  • War, Bod, Pal, Bzk, Bld, Mon: Gauntlets of the Predator: +3HR.
  • Asn, BCI, Rog, Dru: Gauntlets of the Moonstalker: +4HR.


Relics

What do relics do? They do different stuff for different classes (types of gauntlet). Table below has a list of tested combinations, so far. Feel free to fill in the blanks.

Mob/Item Farstrider Magence Predator Moonstalker
Deacon / Ulexite Monocle +held/+acc +3% healpower +3 DR +longshot/+acc; examin the gauntlets to see
Sou f'Fle / Bone Ring +5% resist cold +5% resist cold +5% resist cold +1% stealth
Zurik / Statuette Of The Hunter +1% hp regen +1% mana regen +1% hp regen +1% hp regen
Portia / Blood Amulet +5% poison resist +1% spellpower +1% meleepower +3 DR
Akrikto / Red Clay Helm +5% resist cursed +20 mana +20 mana
Tyrana / Sundew Shawl +crit/+ls -10 AC -10 AC
Overseer / Etched Obsidian Shield +2 STR/DEX +2 INT/WIS +2 STR/DEX +20 mana
Arakos / Bracelet Of Stone And Thorns -5% deathxp -5% deathxp -5% deathxp

Druids do not get +3% heal power from monocle; they get +longshot/+acc modifiers as listed in the table, nothing from helm. (My druid got +3% heal power moonstalker gaunts somehow...)

(Yes, even sorcerers get +3% heal power from the monocle.)