Difference between revisions of "Fear"
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− | ''A basic creation of the [[:Category: Psionicists |Psionic]] art, the fear spell allows the [[Cast |caster]] to instill a feeling of fright into the [[:Category: Mobs |enemy]]. Once filled with fear, an [[:Category: Mobs |enemy]] has trouble aiming at its targets. Also, the [[:Category: Mobs |victim]] will be so frightened of danger as to be unable to use the [[Rescue | + | ''A basic creation of the [[:Category: Psionicists |Psionic]] art, the fear spell allows the [[Cast |caster]] to instill a feeling of fright into the [[:Category: Mobs |enemy]]. Once filled with fear, an [[:Category: Mobs |enemy]] has trouble aiming at its targets. Also, the [[:Category: Mobs |victim]] will be so frightened of danger as to be unable to use the [[Rescue |rescue]] [[:Category: Mobs |command]]. Not all of the effects of the fear spell are detrimental to the [[:Category: Mobs |victim]]. A frightened [[:Category: Mobs |creature]] is generally more wary and on its guard, so its [[Saving Throw |saving throw]] is improved. The effects of this [[:Category: Spells |spell]] become more dramatic as the [[Cast |caster]] advances in [[Level |level]] and can create a more forceful impression of fear. Because this [[:Category: Skills And Spells |spell]] relies partly on manipulating an unaware [[:Category: Mobs |victim]]'s perception of reality, it can only be [[Cast |cast]] when initiating combat.'' |
Prerequisite(s): none. | Prerequisite(s): none. | ||
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Syntax: [[Cast |cast]] 'fear' <[[:Category: Mobs |mob]]>. | Syntax: [[Cast |cast]] 'fear' <[[:Category: Mobs |mob]]>. | ||
− | [[:Category: Psionicists |Psionicists]] may find this [[:Category: | + | [[:Category: Psionicists |Psionicists]] may find this [[:Category: Spells |spell]] useful for starting fights. [[:Category: Characters |Characters]] of other [[:Category: Classes |classes]] hardly ever use it (or do they?). |
[[Category: Skills And Spells]] | [[Category: Skills And Spells]] |
Revision as of 20:17, 12 January 2006
A basic creation of the Psionic art, the fear spell allows the caster to instill a feeling of fright into the enemy. Once filled with fear, an enemy has trouble aiming at its targets. Also, the victim will be so frightened of danger as to be unable to use the rescue command. Not all of the effects of the fear spell are detrimental to the victim. A frightened creature is generally more wary and on its guard, so its saving throw is improved. The effects of this spell become more dramatic as the caster advances in level and can create a more forceful impression of fear. Because this spell relies partly on manipulating an unaware victim's perception of reality, it can only be cast when initiating combat.
Prerequisite(s): none.
Psionicists may find this spell useful for starting fights. Characters of other classes hardly ever use it (or do they?).
- Skills And Spells
- Lowmort Cleric Skills
- Lowmort Druid Skills
- Lowmort Mindbender Skills
- Lowmort Psionicist Skills
- Lowmort Sorcerer Skills
- Hero Archer Skills
- Hero Assassin Skills
- Hero Black Circle Initiate Skills
- Hero Fusilier Skills
- Hero Mage Skills
- Hero Monk Skills
- Hero Rogue Skills
- Hero Shadowfist Skills
- Hero Warrior Skills
- Hero Wizard Skills