Difference between revisions of "Category:Village Of Gnimh"
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As far as gear is concerned, the jeweller has the [[Jeweler's Loupe]], which is the only piece of int gear for the head for a long time. Get it if you need a bit of an int boost for practicing. | As far as gear is concerned, the jeweller has the [[Jeweler's Loupe]], which is the only piece of int gear for the head for a long time. Get it if you need a bit of an int boost for practicing. | ||
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+ | Walking directions from Sol: 3e3n3e5n2w1s | ||
[[Category: Areas]] | [[Category: Areas]] | ||
[[Category: Lowmort 1-10 Areas]] | [[Category: Lowmort 1-10 Areas]] |
Revision as of 09:14, 29 December 2005
The Village of Gnimh is similar in concept to Solace, except it has fewer mobs and a smaller level range on mobs. As with Solace, mobs here will lower your align, but it's a good place to pick up xp if you don't care about alignment (it's farther from Sol, hence, it has less players running through it.)
As with Solace, there are a large number of wandering mobs, and a few stationary shopkeeps/officers/etc. Roughly, the order of difficulty is:
- Children/Youths
- Citizens, Cadets, Freshmen
- Villagers, Sophomores, Seniors
- Shoppies/Guards/Officers
As with most other low levels, use consider liberally to find out the size of the mob you're fighting.
The area itself is made up of two main parts: the village (where you enter from the White Stone Road), and in the southeast corner of the village, the Gnimh academy. Again, no outstanding mobs or aggies, just well written rooms with lots of wandering mobs.
As far as gear is concerned, the jeweller has the Jeweler's Loupe, which is the only piece of int gear for the head for a long time. Get it if you need a bit of an int boost for practicing.
Walking directions from Sol: 3e3n3e5n2w1s
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Village Of Gnimh"
This category contains only the following page.