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''When [[Cast |cast]] in battle, Dread summons the victim's worst fear, and makes it believe it cannot hope to win.  Thus, most [[:Category: Mobs |monsters]] will turn tail and [[Flee |flee]] if they are able, unless it is painfully obvious that the [[:Category: Psionicist |Psion]] is outmatched.  Dread cannot be [[Cast |cast]] outside of combat.''
''When [[Cast |cast]] in battle, Dread summons the victim's worst fear, and makes it believe it cannot hope to win.  Thus, most [[:Category: Mobs |monsters]] will turn tail and [[Flee |flee]] if they are able, unless it is painfully obvious that the [[:Category: Psionicists |Psion]] is outmatched.  Dread cannot be [[Cast |cast]] outside of combat.''


Prerequisite(s): [[Fear |Fear]].
Prerequisite(s): [[Fear |Fear]].

Revision as of 01:55, 22 January 2006

When cast in battle, Dread summons the victim's worst fear, and makes it believe it cannot hope to win. Thus, most monsters will turn tail and flee if they are able, unless it is painfully obvious that the Psion is outmatched. Dread cannot be cast outside of combat.

Prerequisite(s): Fear.

Syntax: cast 'dread'.