Difference between revisions of "Detect Magic"

From AvatarWiki
Jump to navigation Jump to search
m
m
Line 27: Line 27:
 
[[Category: Shadowfist Hero Skills And Spells]]
 
[[Category: Shadowfist Hero Skills And Spells]]
 
[[Category: Sorcerer Hero Skills And Spells]]
 
[[Category: Sorcerer Hero Skills And Spells]]
 +
[[Category: Stormlord Lowmort Skills And Spells]]
 
[[Category: Warrior Hero Skills And Spells]]
 
[[Category: Warrior Hero Skills And Spells]]
 
[[Category: Wizard Lowmort Skills And Spells]]
 
[[Category: Wizard Lowmort Skills And Spells]]

Revision as of 20:28, 30 October 2006

This spell enables the caster to detect magical objects. Occasionally, powerful Wizards will create magical runes or symbols which can only be seen by those who are affected by this spell. These symbols are often used to guide initiates toward Guilds and other arcane places without tipping off the un-initiated herd.

Prerequisite(s): none.

Syntax: cast 'detect magic'.

This spell's main use is to aid mages in finding their guildmaster in Midgaard. It is included in Holy Sight.

See also Gear That Applies Detect Magic and Detect Magic Gear.