Difference between revisions of "Category:Fusiliers"

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Base Class: [[:Category: Archers |Archer]].
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''The first Fusiliers were [[Gnomes |gnomish]], [[Dwarves |dwarvish]] and [[Halflings |halfling]] heroes during the Great Wars when the Giants of Straul devastated the world.  Armed with little more than [[:Category: Slings |slings]], throwing axes and boomerangs, they fought enemies five times their size and prevailed.  This tradition continues in the Fusilier [[:Category: Prestige Classes |Prestige Class]].  They are adept at abusing their small size to confound larger opponents, are highly skilled with s[[:Category: Slings |slings]] and [[:Category: Thrown Weapons |throwing weapons]].  Like all [[:Category: Prestige Classes |Prestige Classes]], they retain the original class's [[Prime Requisite |Prime Requisite]], in this case, [[Dexterity |Dexterity]]. Fusiliers cannot become [[:Category: Assassins |Assassins]], like [[:Category: Archers |Archers]] can.  Given that Fusiliers hunt [[Giants |giants]], the few who remain might be found in the vicinity of their prey.''
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[[:Category: Core Classes |Base Class]]: [[:Category: Archers |Archer]].
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[[Prime Requisite |Prime Requisite]]: [[Dexterity |Dexterity]].
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= Fusiliers in General =
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= Becoming a Fusilier =
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= Fusiliers at Hero Tier =
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== Choosing Gear ==
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== Fighting ==
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=== Soloing ===
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=== Grouping ===
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== Practicing ==
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=== Trainers ===
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=== Skills ===
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== Worshipping & Devoting ==
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= Fusilier Remort Options =
  
 
[[Category: Classes]]
 
[[Category: Classes]]
 
[[Category: Prestige Classes]]
 
[[Category: Prestige Classes]]

Revision as of 04:45, 22 November 2005

The first Fusiliers were gnomish, dwarvish and halfling heroes during the Great Wars when the Giants of Straul devastated the world. Armed with little more than slings, throwing axes and boomerangs, they fought enemies five times their size and prevailed. This tradition continues in the Fusilier Prestige Class. They are adept at abusing their small size to confound larger opponents, are highly skilled with sslings and throwing weapons. Like all Prestige Classes, they retain the original class's Prime Requisite, in this case, Dexterity. Fusiliers cannot become Assassins, like Archers can. Given that Fusiliers hunt giants, the few who remain might be found in the vicinity of their prey.

Base Class: Archer.

Prime Requisite: Dexterity.

Fusiliers in General

Becoming a Fusilier

Fusiliers at Hero Tier

Choosing Gear

Fighting

Soloing

Grouping

Practicing

Trainers

Skills

Worshipping & Devoting

Fusilier Remort Options

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Fusiliers"

This category contains only the following page.