Category:Sphynx Gate

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Revision as of 18:44, 23 May 2011 by WinterRose (talk | contribs) (added walking route)
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Far across the Sea of Strayed Hopes, way beyond any reliable maps, in the territory marked 'Here Be Dragons', there are stranger things than mere dragons, which can be found easily enough for the adventurer who stays at home. Rumours in Mervue speak of Sphynxes, creatures of unscrutable wisdom and piercing gaze that can see into one's heart and hold a mirror up to their soul. The experience is said to be... unplesant at best, and deadly at only slightly worse.

What secrets these creatures guard and their origin differs with each telling of the story. Little seems truly known, save only that beyond the Sphynx Gate, there is no easy return.

Level Range: 51-51

Builder: Izanagi

Directions

Walking route from Aelmon: 33s, give diamond to Charon.

Walking route from Eragora default recall: 2s3wn2wn2w3nwn2wn5ws2wn2w. Warning, many aggies along the way.

Portaling point(s) suggested: None as of yet, area may be decursed in the future.

Connections

A list of areas connected to Sphynx Gate:

Navigation

Area is the connector zone for getting to and from Eragora. It contains only a few rooms and the massive twin Sphynx at the gate to Eragora proper.

Adventuring

The twin Sphynx will debuff (see Ablution) players passing though. The players will be automatically transported to Rhuien forest starting room which is not safe and may contain wandering aggressive mobs.

Since players can only pass one at a time and the process takes a while, send tanks first, and remember to wear appropriate gear as soon as you emerge as you will be naked.

Pages in category "Sphynx Gate"

The following 2 pages are in this category, out of 2 total.