Difference between revisions of "Category:Typhus"

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[[Category: Hero Areas]]
 
[[Category: Hero Areas]]
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[[Category:Areas]]

Revision as of 10:11, 1 November 2005

The starting area is a rectangular area containing Spined Devils (Note: these use wields), Dretch's, and Quasits (Note: These are invisible and will assist mobs). The Dretch's are the most experience, and Spined Devils are a tad bit annoying as they are flying fleers. Once you have cleared out this section head in a southeastern direction till you reach a passageway that leads to the big mobs. You will find a Stone Guardian at the end of the passageway that can smush small groups/groupies so be carefull. After you defeat this one you will find another after you go down and through the northwestern passageway. Once you have conquered this open the west door and you will find a square room with two Demon Guardians and the Demon Lord Typhus himself. The Guardians are good exp for minimal work. If your up to the challenge Typhus is a big mob with some nifty stuff (see gear) and alot of exp for small groups. He lies in the southwest corner of this plot. This area is suitable for experianced duo/trio with a bit of hp, and small groups finishing or starting a run.

Aggie Mobs: Stone Guardians, Demon Guardians, and Typhus

Non-Aggie Mobs: Spined Devil, Dretch, and Quassit (assister/invis though)

Path: Pp Tys San then quaff, or Spi Dev

Gear: Typhus Ring(40 mana ring) and Black Staff Of Typhus

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Typhus"

This category contains only the following page.